Nick's Effects...

FSX including FSX Steam version.

Nick's Effects...

Postby bowler_man » Sun May 13, 2007 10:06 pm

Do the various Nick's Effects (touchdown vortex, jet exhaust, etc) work for FSX?
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Re: Nick's Effects...

Postby bowler_man » Sun May 13, 2007 10:08 pm

If they don't does anyone know of any freeware effects like Nick's that work for FSX?
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Re: Nick's Effects...

Postby Nick N » Sun May 13, 2007 10:24 pm

Unfortunately I have not had time rework my FX for FSX

There are some timing issues that need to be changed for FSX.


I am working on an upgrade for my LightFix which is designed for FSX and I promise I will have it finished and uploaded to the servers before I leave for for a trip in a few weeks.

As for the rest of my FX, they work in FSX but because the sprite calls and timing are just bit different they do not work as well and some tend to kill frames.

I think the last time I checked the touchdown vortice FX was OK for FSX. It may need a minor tweak or 2 but it supplied a good effect in FSX without any technical issues like my other packages.
Last edited by Nick N on Sun May 13, 2007 10:25 pm, edited 1 time in total.
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Re: Nick's Effects...

Postby bowler_man » Sun May 13, 2007 10:40 pm

Wow, you're "THE Nick"? That's really cool. I really like the effects in FS2004, and I just tried the touchdown one for FSX, and the touchdowns seem just like they do with the FSX touchdown, although they did improve from FS2004 to FSX. I haven't yet tried the light effect, but I look forward to trying it once you get it working for FSX.

On the screenshot for your touchdown effects, I see a Southwest 747. Where did you find that?
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Re: Nick's Effects...

Postby Nick N » Sun May 13, 2007 10:49 pm

Wow, you're "THE Nick"? That's really cool. I really like the effects in FS2004, and I just tried the touchdown one for FSX, and the touchdowns seem just like they do with the FSX touchdown, although they did improve from FS2004 to FSX. I haven't yet tried the light effect, but I look forward to trying it once you get it working for FSX.

On the screenshot for your touchdown effects, I see a Southwest 747. Where did you find that?



A young man whos father flys for southwest did a skin for the PMDG 747 in southwest livery. It only works for the PMDG 747


And I take back what I said about using my touchdown FX. They changed the FX textures in FSX to DXT5 and my package will overwrite the default FSX textures FX_1.bmp and FX_5.bmp

Although they work, I need to make changes to mine so they match the FSX changes and do not cause problems. I forgot about the extent of the texture changes in FSX.

Until I upload a package for FSX, don't use my FX from FS9 unless you manually back up every file in the Effects and Texture folder to be sure you can revert back to default.




opppsssss  I see you already installed it

LOL

Its OK, it should not be a problem but dont install any more.  If for some strange reason you find you have issues trying to install the SP1 update, PM me and I will send you the 2 original FSX textures
Last edited by Nick N on Sun May 13, 2007 10:51 pm, edited 1 time in total.
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Re: Nick's Effects...

Postby Nick N » Sun May 13, 2007 10:57 pm

You should probably give your email address in PM and I will go ahead send you the 2 original FSX textures my touchdown FX replaced.

You can still use the touchdown effect but instead of my package files it will use the original DXT5 FSX effects files
Last edited by Nick N on Sun May 13, 2007 10:58 pm, edited 1 time in total.
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Re: Nick's Effects...

Postby bowler_man » Sun May 13, 2007 11:14 pm

Well, I backed-up the aircraft.cfg file before I tweaked it, and I just put it back after I realized the touchdown FX didn't work right with FSX. Is everything now back to normal, or do I need to put the original textures back in?
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Re: Nick's Effects...

Postby Nick N » Sun May 13, 2007 11:21 pm

Well, I backed-up the aircraft.cfg file before I tweaked it, and I just put it back after I realized the touchdown FX didn't work right with FSX. Is everything now back to normal, or do I need to put the original textures back in?



Did you unzip my package and install the textures?

I would think you did if you installed the FX files from it


In the EFFECTS folder there will be:

fx_nicks_tchdwn_l.fx
fx_nicks_tchdwn_m.fx
fx_nicks_tchdwn_s.fx

and the Texture folder, INSIDE the EFFECTS folder my package replaces..

fx_1.bmp
fx_5.bmp

and adds..

fx_rain.bmp

If you do not have fx_rain.bmp in the Effects\texture folder of FSX you probably did not install the textures

If you do not see the 3 FX files I posted above in the main Effects folder -along with- fx_rain.bmp in the Effects\texture folder, you did not install the package completely. Just editing the aircraft.cfg file will not produce the effect.


Its been a long time since I looked at it in FSX (last year) and I thought the vortex touchdown was the only one working in FSX. If it isnt, sorry but I need go though and update all that for FSX anyway


If you did install the textures PM me with emaill address and I will send you the originals so you wont have any problems
Last edited by Nick N on Sun May 13, 2007 11:24 pm, edited 1 time in total.
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Re: Nick's Effects...

Postby bowler_man » Sun May 13, 2007 11:51 pm

Okay, well, I didn't do anything with a file called "fx_rain.bmp ", so I think everything is fine. Thank you though, and I look forward to the light effects coming out later. Will you be doing the touchdown and jet exhaust effects over again for FSX?
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Re: Nick's Effects...

Postby Nick N » Mon May 14, 2007 12:24 am

Okay, well, I didn't do anything with a file called "fx_rain.bmp ", so I think everything is fine. Thank you though, and I look forward to the light effects coming out later. Will you be doing the touchdown and jet exhaust effects over again for FSX?



If you do not have the files in the locations I listed above then that would explain why the touchdown FX did not work. I just tested it and it works fine here.


I may get around to it later this summer. I, like most developers, have been waiting for SP1 before diving into add-ons simply because to go the extent of creating FX and other add-ons and have a service pack change how they may work is a waste of time. I know the lights will be the same but with changes they are making to the CPU calls I want to make sure timing remains the same since what sells a visual effect is how well it executes with the action.
Last edited by Nick N on Mon May 14, 2007 12:25 am, edited 1 time in total.
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Re: Nick's Effects...

Postby Ole Andreasen » Mon May 14, 2007 1:13 am


Unfortunately I have not had time rework my FX for FSX





Where can I get your effects for FS9?

Thanks in advance

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Re: Nick's Effects...

Postby Nick N » Mon May 14, 2007 1:59 am


Unfortunately I have not had time rework my FX for FSX





Where can I get your effects for FS9?

Thanks in advance

Ole A


scroll down to through the pages...

Prop dust and water FX along with touchdown FX here:

http://www.simviation.com/fs2004misc14.htm



Lightfix Version 2 here:

http://www.simviation.com/fs2004misc21.htm



Space Shuttle Landing challenge here:

http://www.simviation.com/fs2004misc13.htm


Massive crash FX here:

http://www.simviation.com/fs2004misc2.htm


AI Jet Exhaust (works for both AI and plane being flown) here:

http://www.simviation.com/fs2004misc3.htm


Medical Plane scenery control here:

http://www.simviation.com/fs2004props11.htm


And the sonic boom visual FX in the carrier ops package by Doug Dawson and Rob Barendregt here:

http://www.simviation.com/fs2004military17.htm

there may be more but I don't remember what or where they are right now
Last edited by Nick N on Mon May 14, 2007 2:15 am, edited 1 time in total.
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Re: Nick's Effects...

Postby Ole Andreasen » Mon May 14, 2007 8:21 am

Holy cow, you are one busy dude....  :o

Thanks, I look forward to installing them later today! :D

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