Hoooly!....

FSX including FSX Steam version.

Hoooly!....

Postby alrot » Thu Mar 08, 2007 8:32 am

:D with some tweaks I learned below (FSX-SLI post) I'm apresiating more and more FSX ,if anyone hasn't discover the A letter [cemeradefinition] OMG that's awsome!!  :o with the camera in spot view you can see the plane passing thru your view with the doppler sound effect ..Amazing ,and BTW I Fixed the VC cameradefinition for the hawker...
I made my really first night flight last night , I discover that is not that hard to manubre with my rudder pedals in final, in fs9 it was completly diferent ,If I would touch the pedal the planes went ot of the straight trayectory making me turn around and reach the Rwy again,Amazing the ground effect and the dynamics .. its much more easy to land (It has to be like that IRL otherwise would be a dissaster every hour around the world) and that airbus Wow!!!:D  
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Re: Hoooly!....

Postby ATI_7500 » Thu Mar 08, 2007 9:37 am

...and another addict.

Welcome to the club, Alex.  ;D
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Re: Hoooly!....

Postby Nick N » Thu Mar 08, 2007 1:49 pm

[quote] :D with some tweaks I learned below (FSX-SLI post) I'm apresiating more and more FSX ,if anyone hasn't discover the A letter [cemeradefinition] OMG that's awsome!!
Last edited by Nick N on Thu Mar 08, 2007 1:50 pm, edited 1 time in total.
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Re: Hoooly!....

Postby alrot » Thu Mar 08, 2007 1:57 pm

you mean sp1 from winXP wich i already have it or SP1 from FSX , Is FSX I have to wait the entire year ,Ill become older  ;D
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Re: Hoooly!....

Postby Nick N » Thu Mar 08, 2007 2:13 pm

[quote]you mean sp1 from winXP wich i already have it or SP1 from FSX , Is FSX I have to wait the entire year ,Ill become older
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Re: Hoooly!....

Postby ATI_7500 » Thu Mar 08, 2007 2:37 pm

Expect even better results when SP1 is released


How much better do you estimate?
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Re: Hoooly!....

Postby Nick N » Thu Mar 08, 2007 5:05 pm

Expect even better results when SP1 is released


How much better do you estimate?



A guess based on the information currently published would be 20%

Now before you go jumping up and down, 20% assumes the system is not being overtaxed as it is and is properly set up with the sliders to begin with... and is running hardware that was designed to do the job

So assuming someone like John (miltest) who has correctly set up thier system and sim, has not hacked anything and is getting about 12-16 frames in cities and 22 outside urban areas, he can expect to see 14-19 in the city and 24 outside urban areas. I know he is already pushing the limits of his system so I would say a more reasonable number for him is 13-18 city and 24 in urban

You may ask why only 24 in urban with a base of 22 + 20%.. because he knows setting above 24, if he can get that far, is -not- making the sim any smoother and the extra resources the 20% may provide will go to producing better screen quality and scenery, such as increasing traffic and other little tid-bit goodies.


That is not set in stone either. It will depend greatly on how much CPU bound calls they change and how they change them
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