I think,Could FSX had a technical problem?

FSX including FSX Steam version.

Re: I think,Could FSX had a technical problem?

Postby Brett_Henderson » Mon Jan 22, 2007 6:59 am

Fozz wrote:
I still reckon the the change from FS 9 to FSX was much more drastic than the change from any of the previous versions which I have installed and run......!


I agree.. but also note that there was an extra year in there too.  FS2002 - FS2004  was a two year gap. FS2004 - FSX was more than three years and will likely be the current FSversion for at least three years.

Don't be surprised if by 2011 curved, monitors that wrap to nearly side-views are common-place and quad-core 5ghz, 10GB, DX13  computers are the gaming standard.. lol
Brett_Henderson
Major
Major
 
Posts: 3403
Joined: Fri Oct 08, 2004 7:09 am

Re: I think,Could FSX had a technical problem?

Postby DizZa » Mon Jan 22, 2007 8:40 am

[quote] definaly not
Last edited by DizZa on Mon Jan 22, 2007 8:45 am, edited 1 time in total.
DizZa
 

Re: I think,Could FSX had a technical problem?

Postby ATI_7500 » Mon Jan 22, 2007 12:21 pm

Oh, and guys which say shaders on a DX9 card slow fsX down. Well, you can just disable shaders using a fsx.cfg line.


If you want a fugly FSX, do it.
ATI_7500
 

Re: I think,Could FSX had a technical problem?

Postby DizZa » Tue Jan 23, 2007 2:50 am

Oh, and guys which say shaders on a DX9 card slow fsX down. Well, you can just disable shaders using a fsx.cfg line.


If you want a fugly FSX, do it.

Exactly.
DizZa
 

Previous

Return to Flight Simulator X (FSX) and Steam

Who is online

Users browsing this forum: No registered users and 828 guests