-SNIP-
Let us pray for a good SDK this time.
-SNIP-
I'm afraid it's already too late for that...
I've found a few inconsistancies with variable definitions just trying to get things like fuel gauges and starters
to perform correctly. Looks like alot of the SDK is just FS9 :boiler plate" ported over, even though the actual
variable context has changed.
And I think, from what I've read in other forums, the modelers are fighting an uphill battle...
Fortunately I have been able to import some of my favorite FS9 rides to keep me happy without
having to resort to too many modifications. The HS.748 by Rick Piper and the Trident and BAC 1-11
by Dave Maltby work well in FSX. There VC cockpit lighting is great, unlike the default B737-800
of FSX. I've brought in a Mig-15, a Embraer Tucano , AW Argosy, L-049A Connie, B777-300 and
a Humter T-68 from FS9 without too many problems.
All my AI is FS9 AI from bot PAI, MRAI and AIEU plus a few flyable A/C from FS9 that I converted
to AI.
I've also brought in several of my modified FS9 airports and associated scenery. There are a bit more
"if'y" but given the barren expanses in FSX I decided to give them a whirl.
Paul