Question For Online Multiplayer...

FSX including FSX Steam version.

Question For Online Multiplayer...

Postby bowler_man » Fri Dec 29, 2006 3:13 am

Okay, so when you are on multiplayer, and you select a session, and it doesn't say what the ATC frequency is, how do you know what it is?
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Re: Question For Online Multiplayer...

Postby CSM » Fri Dec 29, 2006 3:19 am

im not an expert on the subject but im pretty sure all of the online atc is done through the teamspeak program.
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Re: Question For Online Multiplayer...

Postby Tchkinjiu » Fri Dec 29, 2006 3:23 am

Correct, the premise is based off of real people playing together, so theres no computer atc interaction
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Re: Question For Online Multiplayer...

Postby bowler_man » Fri Dec 29, 2006 3:25 am

well, i know that, but there are people with the role of ATC. how do i know what radio frequency to tune to to talk to them   over microphone if it doesnt say it in the description?
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Re: Question For Online Multiplayer...

Postby bowler_man » Fri Dec 29, 2006 3:26 am

its a little hard to explain what im trying to say, so i understand if you dont get what im saying :D
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Re: Question For Online Multiplayer...

Postby CSM » Fri Dec 29, 2006 5:29 am

depending on what servers you play with they will usually havea website of some sort that explains all this for you, such as chicagoatc.net they explain most of the stuff to you, however im not sure if they fly with fsx yet.....
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Re: Question For Online Multiplayer...

Postby Lange_666 » Fri Dec 29, 2006 3:19 pm

You don't always need to know.

If it is not in the game subscription which you see when you select the game, it's an overall frequency and is used by everybody. So everyone is on the same channel and everybody is automaticly tuned to this radiofrequency.

When there is a radiofrequency posted in the game's subscription (and this option is selected during game setup by the host), you have to tune to that particular frequency to be able to to contact ATC. If there's more then one ATC controller, the "default" ATC controller while give the other frequency's to tune to.


And no, TeamSpeak is "not" used if you go multiplayer via the Gamespy server provided in FSX.
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