FSX vrs FS9... is it really THAT different?

FSX including FSX Steam version.

Re: FSX vrs FS9... is it really THAT different?

Postby NicksFXHouse » Sat Nov 25, 2006 8:09 pm

[quote]
Nooooo, don't tell that, nobody would believe you, you liar
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Re: FSX vrs FS9... is it really THAT different?

Postby Hagar » Sat Nov 25, 2006 8:16 pm

What is need is a serious patch to fix the known issues in addition to the DX10/VISTA patch.

If the majority say that they are satified as is and only need the DFX10/VISTA patch, that is all we will get. Such is marketing.

Again, feel free to correct me if I'm wrong but if I understand it correctly the Vista/DX10 patch update won't be compatible with WinXP/DX9. The fact that there are already two different versions of FSX  means that at least 4 separate updates will be required every time one is thought necessary. Seems a bit of a mess to me & that's an understatement.

Please don't misunderstand me. I've been loyal to M$ & the various versions of CFS/FS (except for CFS3) since I first became involved with this site & forum in early 1999. I've done my best to be positive & give what support I can. From what I've seen & heard about FSX I'm afraid that this one is a step too far for me & I've come to the end of the line.
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Re: FSX vrs FS9... is it really THAT different?

Postby Daube » Sat Nov 25, 2006 8:16 pm

lol
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Re: FSX vrs FS9... is it really THAT different?

Postby NicksFXHouse » Sat Nov 25, 2006 8:29 pm

[quote]lol
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Re: FSX vrs FS9... is it really THAT different?

Postby NicksFXHouse » Sat Nov 25, 2006 8:39 pm

There is no hate but severe disappointment felt by people who dare to comment when they find bugs & faults that should not be there. They immediately get shouted down by those either lucky enough to have no problems as yet or reluctant to admit they made a mistake in getting it too soon. The latter seem to have an inexplicable blind loyalty to M$ & leap to its defence whenever anyone dares to point out the truth they obviously have problems accepting. I have to agree with Joe about those rose-tinted spectacles.
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With all due respect, and I absolutely respect you, and your point... I can't speak for anyone else but there is no defense of Microsoft on my part. It's not about not wanting to hear or know about the issues... its about the doomsday attitude and how its all bad and garbage programming and the corporate black ops and how we have all been deceived and being ripped off and how nothing is going to get fixed and it will never be right....

Issues I can read about.. I for one have had enough of the endless broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record..broken record


I do not see people who are being positive about the situation as being behind rose colored glasses. They know what the problems are and the limitations of their own sim... they choose to recognize the problems and their hardware limits realistically, without denial,.. and support the product because they know it will get fixed and only get better with time.
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Re: FSX vrs FS9... is it really THAT different?

Postby Joe_D » Sat Nov 25, 2006 8:54 pm

Ya know Nick, the "broken record" problem is all a matter of perspective and is definatly a two way street.

The most we can hope for here is to agree to disagree and hope FSX gets fixed.

Keeping silent certaintly doesn't help light a fire under MS' butt. ;)

BTW, why do you insist an blaming  FSX's programing flaws on hardware?
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Re: FSX vrs FS9... is it really THAT different?

Postby NicksFXHouse » Sat Nov 25, 2006 9:03 pm

Ya know Nick, the "broken record" problem is all a matter of perspective and is definatly a two way street.

The most we can hope for here is to agree to disagree and hope FSX gets fixed.

Keeping silent certaintly doesn't help light a fire under MS' butt. ;)

BTW, why do you insist an blaming all of FSX's programing flaws on hardware?



There is no agree to disagree
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Re: FSX vrs FS9... is it really THAT different?

Postby Joe_D » Sat Nov 25, 2006 9:11 pm

There are ovbiously some  who are in denial.
I will let reality sort out who it is.
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Re: FSX vrs FS9... is it really THAT different?

Postby an-225 » Sat Nov 25, 2006 9:23 pm

95% of your performance issues are caused by your hardware Joe, not Microsoft.
Too true. Get a gig of RAM. I swear as soon as I click fly now it has already loaded 15%! All thanks to the RAM.
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Re: FSX vrs FS9... is it really THAT different?

Postby Joe_D » Sat Nov 25, 2006 9:37 pm

Too true. Get a gig of RAM. I swear as soon as I click fly now it has already loaded 15%! All thanks to the RAM.

Why do you and others keep inststing that all FSX problems are hardware related?
In fact, I have never even mentioned performance except as it relates to lack ofany real  multi core support.

BTW, if you read my previuous posts in this thread you would know that I already have 2 gigs of RAM.
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Re: FSX vrs FS9... is it really THAT different?

Postby alrot » Sat Nov 25, 2006 9:54 pm

I would say shrotly..YES Especialy the Flight Dinamycs its has improve 100% Better (I'm not too sure about the 747)
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Re: FSX vrs FS9... is it really THAT different?

Postby omar777 » Sat Nov 25, 2006 10:28 pm

haha! Im certianly not in denial. My system should not be running FSX, the Video card is a dinosaur!!!! (look in specs below) I admit that sometimes it looks a little crappy, but i feel the difference in flight dynamics and other improvments. I never though my system would run FSX, and honestly im suprised it can hand as much as it can. It ran FS9 good. and i knew from the beginning that FSX was not going to be as nice as FS9 on this system. I dont fly FS9 anymore and now i fly only FSX. Somethings i adjust just to compensate, and it doesnt bother me much. But i notice that dynamics are way better, i can "feel", so to speak, the turbulence and how it affects the ship.
Im happy (and glad!) with what im getting on this system. Its not the best (maybe the worse lol) but i recognize that. my system is not an FSX system and i knew that going into it (i do need to upgrade tho). even so with not much performance i know its not all buggy. in fact i really havent come across a problem that cant be solved with some adjustment.
I enjoy it now, and when updates come, im sure they'll make it even better.  
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Re: FSX vrs FS9... is it really THAT different?

Postby Mobius » Sun Nov 26, 2006 1:48 am

Still not telling us what your specific problems are?  Oh well....


Anyone seen the movie "Borat"? It's hilarious.
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Re: FSX vrs FS9... is it really THAT different?

Postby Katahu » Sun Nov 26, 2006 2:29 am

I haven't had time to read the entire thread, so bare with me.

1. What exactly are the bugs? Anyone who says that there are bugs should point them out so that others can see for themselves. I will only listen to those who point out the bugs because they're the ones who tell everyone [down to the very detail] what to really expect in a new sim.

2. How do you define a bug? To me, a long @55 loading time is not a bug. It's just a ton of data being processed by FSX. To me, having 7-10 FPS is not a bug. It's just the hardware not having enough juice to make it enjoyable. To me, seeing squared out beaches is not a bug. It's just the scenery designer being too lazy to smooth it out. HOWEVER, to me, constant blurries is a bug. To me, A joystick not responding well with FSX is a bug. To me, flickering self shadows is a bug.

People thought that FS9 was the end of the FS series. But now look at it today with all its addons. Again, imagine FSX 2-3 years down the road when FSXI comes out. The reason why FS9 became so wonderful is because of the addon developers. Without the addons, the FS series would have ended long before FS9 came out. Therefore I'm confident that FSX will rise when people least expected it.
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Re: FSX vrs FS9... is it really THAT different?

Postby DizZa » Sun Nov 26, 2006 4:15 am

The bugs in the mesh will be fixed. Anyway, as Nick said, you're not going to get much out of fsX if you have bellow a AMD 3700+, 2gb RAM, and 7900GTX.

Yeah, I do have an 8800GTS with a hell fast C2D. It runs fsX pretty good, and looks far better than fs9. On my system with:
P4 650
2gb RAM
X850XT PE

It looks much better than fs9 in rural areas, and in cities I managed to pull this:

1280x1024, 4X AA, 3x Temporal, 16x HQ Full trilinear AF.
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I still don't understand peoples reasoning disabling autogen.... Hell, I even managed to max out fsX minus bloom and traffic and rural areas getting a framerate of 25.
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