dual core fix

FSX including FSX Steam version.

Re: dual core fix

Postby NicksFXHouse » Thu Nov 16, 2006 2:25 pm

cool, i'm getting 4 anyway... ;D ;D ;D


4 would be the optimal and a bit overkill but if you have the cash and the right hardware to run it and if you use the system for video editing, 4 will come in handy.

Make sure the motherboard will indeed support 4 gigs of memory @ full speed.

Older motherboards may downgrade the memory timing and speed if more than 2 sticks are in the system regardless of the OS.

Also, some motherboards require certain types of memory be installed to enable full speed operation.. consult the manual to be sure of what you are doing prior to any purchase.

WindowsXP will not recognize more than around 3.2gig and that requires a special switch be applied to the boot.ini file, otherwise it may not see more than 2.8-3gig. Vista and XP x64 will recognize and use everything you can throw at it with general public hardware.
Last edited by NicksFXHouse on Thu Nov 16, 2006 2:55 pm, edited 1 time in total.
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Re: dual core fix

Postby Hai Perso Coyone? » Thu Nov 16, 2006 2:29 pm

So what exactly is the difference between a dual core CPU and Hyperthreading anyway? ??? ???
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Re: dual core fix

Postby NicksFXHouse » Thu Nov 16, 2006 2:37 pm

So what exactly is the difference between a dual core CPU and Hyperthreading anyway? ??? ???



It has to do with the efficiency and method in how the core is accessed. I do not have time to post an entire write-up however you can review your question by googling it..

here is something you may find interesting which touches on Intels HT and how it differs from SMP.

http://www.lostcircuits.com/cpu/amd_x2/
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Re: dual core fix

Postby born_2_fly » Thu Nov 16, 2006 3:04 pm

Dumb question, will this work with FS9?  ;D
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Re: dual core fix

Postby flymo » Thu Nov 16, 2006 3:07 pm

indeed it will because FS9 has the same dual core problem ;D

john
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Re: dual core fix

Postby Ashton Lawson » Thu Nov 16, 2006 3:13 pm


4 would be the optimal and a bit overkill but if you have the cash and the right hardware to run it and if you use the system for video editing, 4 will come in handy.

Make sure the motherboard will indeed support 4 gigs of memory @ full speed with dual channel enabled.

Older motherboards may downgrade the memory timing and speed if more than 2 sticks are in the system regardless of the OS.

Also, some motherboards require certain types of memory be installed to enable full speed operation.. consult the manual to be sure of what you are doing prior to any purchase.

WindowsXP will not recognize more than around 3.2gig and that requires a special switch be applied to the boot.ini file, otherwise it may not see more than 2.8-3gig. Vista and XP x64 will recognize and use everything you can throw at it with general public hardware.



believe me, i've taken into account everything that would make my ultimate computer.

My computer will be really powerful to play the latest games, to do video editing (mainly my dad tho), to do work in 3DS Max, game developing, everything...
The only flaw will be the fact that i cant get broadband...

but still, my PC is gonna kick all other PCs right up the @$$... ;D ;D ;D
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Re: dual core fix

Postby NicksFXHouse » Thu Nov 16, 2006 3:31 pm

[quote]Dumb question, will this work with FS9?
Last edited by NicksFXHouse on Thu Nov 16, 2006 3:31 pm, edited 1 time in total.
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Re: dual core fix

Postby NicksFXHouse » Thu Nov 16, 2006 3:36 pm


believe me, i've taken into account everything that would make my ultimate computer.

My computer will be really powerful to play the latest games, to do video editing (mainly my dad tho), to do work in 3DS Max, game developing, everything...
The only flaw will be the fact that i cant get broadband...

but still, my PC is gonna kick all other PCs right up the @$$... ;D ;D ;D



Make sure that includes a next gen chipset motherboard and if I were you I would wait until the next release of both motherboards and DX10 cards that enter the market.

The only motherboard that will run the next gen of ATI chipset with Intel processors is the DFI RD600 slated for release at the end of this month. DFI rejected and canceled their next gen Nvidia chipset motherboard runs because of new bugs found and the chipsets inability to be pushed and remain stable.

Asus and eVg have released the next gen of Nv motherboards but there are problems showing up and the Asus Stryker motherboard starts at 300-350 dollars alone.

The Nv 8800 card bugs are starting to surface as well.

As I said this past summer, it will probably be March before the smoke clears on what is good and what is not in the way of motherboards and cards for the next round of upgrades.. and dont forget, no one has tested the Nv cards in DX10 combat so anyone who buys one of those Nv cards is playing bank account russian roulette.

If money is no object, have fun but if it is a concern, wait.

You will be glad you did.
Last edited by NicksFXHouse on Thu Nov 16, 2006 4:01 pm, edited 1 time in total.
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Re: dual core fix

Postby jlvandem » Thu Nov 16, 2006 3:42 pm


Did you apply the microsoft dual core hotfix, edit the registry and make sure the code line I showed in the thread posted above is in the boot.ini file?



I didn't see anything about a line of code in the boot.ini file in the thread you linked to above. I downloaded the hotfix and the registry already had that key in it somehow. What else do I need to do to the boot.ini file? It seems like everything is running ok right now as it is. The sim is running on one core while everything else seems to be why the other core has some activity. It really smoothed things up and allowed me to turn the settings up a bit.
Thanks!

Justin
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Re: dual core fix

Postby jlvandem » Thu Nov 16, 2006 3:44 pm

Ahhh I read it more thoroughly this time. I skipped the boot.ini step since I'm running an Intel Core Duo. Hehe I guess I did follow the directions after all.
Thanks again!

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Re: dual core fix

Postby NicksFXHouse » Thu Nov 16, 2006 3:50 pm

Ahhh I read it more thoroughly this time. I skipped the boot.ini step since I'm running an Intel Core Duo. Hehe I guess I did follow the directions after all.
Thanks again!

Justin



Intel is different.. the /usepmtimer switch will only appear in the boot.ini file if you are using AMD and the AMD Dual Core Optimizer.


And for AMD users.. you should not have to edit that line in manually as the AMD software should write that line automatically. The only reason I mentioned it was to be sure the line was indeed in the boot.ini file, which in order to find you must have hidden operating system files disabled.

Typically you will not have to edit the file at all. I just wanted to be sure it was right and to cover all the bases since Windows/drivers can sometimes not register correctly.
Last edited by NicksFXHouse on Thu Nov 16, 2006 4:44 pm, edited 1 time in total.
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Re: dual core fix

Postby BAW0343 » Thu Nov 16, 2006 7:53 pm

wow, fansatic,  my game is finally running how i expected it to  ;D  I have FULL ground textures, sparse autogen, verry dense scenery complexity and i get 15+ FPS around minor airports,  major airports still getting 5-10  but i dont fly to them very often  ;)
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Re: dual core fix

Postby NicksFXHouse » Fri Nov 17, 2006 2:55 am

[quote]wow, fansatic,
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Re: dual core fix

Postby flymo » Fri Nov 17, 2006 3:28 am

indeed it does...i just need to do it properly now.... im busy this afternoon :D

john
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Re: dual core fix

Postby DizZa » Fri Nov 17, 2006 7:05 am

While on the topic of Cores.

Someone on my msn has a server with dual QX6700s :D Thats 8 cores people.
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