FS9 to FSX AircraftAI

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FS9 to FSX AircraftAI

Postby Bubblehead » Mon Nov 13, 2006 2:33 pm

:D :D :D :D :D

My apologies for not remembering who the author was but I have a question regarding aircraftAI.

I followed the following instructions:

1.  Make a folder in your main FSX folder call AircraftAI.
    I did! I did!
2. Open up your FSX.cfg with Notepad, scroll down a few lines and add a line in the relevant section.
    SimObjectPaths.7=AircraftAI, next down from
    SimObjectPaths.6=fs9aircraft
3.  Copy all of your PAI aircraft into this folder.
    Question:  You mean the new aircraftAI folder?
                      How will I know whether an aircraft is
                      a PAI aircraft?
4.  Look in FSX\scenery\world\scenery and rename file trafficAircraft.bgl to trafficAircraft.bak
    I did.
5. Look in FS2004\scenery\world\scenery and at the very end of the file directory you will find the bgls that relate to your FS2004 AI traffice. Mine were called Traffic.bgl and Traffic_PAI.bgl.

6. Copy these over into the corresponding FSX folder Above.
Issue:  I only found "Traffic030528.bgl" in my FS2004.
           Do I copy this to the "AircraftAI" folder I just added in the main FSX folder.

Further, which folder do I rename. Will the name "Traffic_fs9.bgl work?

Thanks.

Bubblehead
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Re: FS9 to FSX AircraftAI

Postby Gypsy_Baron » Mon Nov 13, 2006 4:33 pm

:D :D :D :D :D

-SNIP-
6. Copy these over into the corresponding FSX folder Above.
Issue:  I only found "Traffic030528.bgl" in my FS2004.
           Do I copy this to the "AircraftAI" folder I just added in the main FSX folder.

Further, which folder do I rename. Will the name "Traffic_fs9.bgl work?

Thanks.

Bubblehead



Copy your FS9 Traffic030528.bgl file into your FSX\scenery\world\scenery
folder where you renamed the existing BGL file.

However that file, Traffic030528.bgl,  is the name of the
default FS9 traffic file. In my initial install of FS9 that had a file
size of 13,899 KB. I disabled that one and used several other
"Traffic_xxxx.bgl" files when I added my own AI.

I don't recall if the PAI installer installed their traffic into the
FS9 default BGL or created a seperate one. I have a
"Traffic_PAI.bgl" file but I may have created that name to
differentiate it from my MRAI traffic and the other traffic files
I created myself.

I'm assuming that you saw your PAI traffic OK in FS9 so all
should be well copying that file to FSX.

 The important thing is to have the traffic bgl(s) in the
FSX\scenery\world\scenery folder.

   Paul
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