textures don't work...

FSX including FSX Steam version.

textures don't work...

Postby Scudrunners » Thu Nov 09, 2006 8:30 am

I don't know how you guys are doing it but I am having very little luck getting FS9 aircraft to work in FSX. I have tryed about 60 different aircraft and have only gotten 14 to work. Either they don't show up at all or there are no textures. Just a solid white airplane. Sometimes they show up on the list but when you chose them, there is no airplane to view. It is invisible.
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Re: textures don't work...

Postby Scudrunners » Thu Nov 09, 2006 8:49 am

This is what I get:
     Image

this is what it is supposed to look like:
     Image

the texture files are DXT3 extended bmps.

This happens whetcher I put the files in "fs9aircraft" folder or in the simobjects\airplane folder.
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Re: textures don't work...

Postby Hagar » Thu Nov 09, 2006 8:52 am

If you're installing the textures correctly they should display. I suspect this is a graphics setting or driver issue. Which video card are you using?
Last edited by Hagar on Thu Nov 09, 2006 8:53 am, edited 1 time in total.
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Re: textures don't work...

Postby Souichiro » Thu Nov 09, 2006 8:54 am

I don't know whether you have installed this Conne before.. But might wanna check the aircraft.cfg of the conniet itself... the problem might be there...

see if the M.A.T.S. paint is properly named like texture.mats

then see if the corresponds to the one in your aircraft.cfg like

texture=mats

and finallly see if the numbers are in correct order if you have multiple textures in that folder

[fltsim.0]
[fltsim.1]
[fltsim.2]

etc etc

and not

[fltsim.0]
[fltsim.2]
[fltsim.1]

Don't have FSX zo can't help you there
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Re: textures don't work...

Postby Scudrunners » Thu Nov 09, 2006 9:10 am

Video card is a NVIDIA GeForce4MX 4000. The drivers are updated.

Besides I am just using this one aircraft for an example. As I said, I have gotten 14 out of about 60 to work.

I don't know about the aircraft.cfg files. I only mess with the sound.cfg files. I do know how to edit the aircraft cfg files to get the fltsim.0, fltsim.1 etc. to work as far as textures go. I am not a computer programmer so I don't feel comfortable going but so far with cfg files. If I have to have a PHD in programming to get these things to work, forget it.
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Re: textures don't work...

Postby Scudrunners » Thu Nov 09, 2006 9:16 am

This is the only part of the cfg file that says anything about textures

[fltsim.0]
title=l-1049 MATS CONNIE
sim=connie
model=
panel=
sound=
texture=
panel_alias =
sound_alias =
kb_checklists=
kb_reference=
atc_id=
ui_manufacturer=Lockheed
ui_type=Super Constellation
ui_variation=L-1049
description=ADD NEW DESCRIPTION HERE              
atc_heavy=0
atc_airline=MATS
atc_flight_number=654

as I said earlier. the texture files are DXT3 format.
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Re: textures don't work...

Postby Hagar » Thu Nov 09, 2006 9:24 am

I don't know about the aircraft.cfg files. I only mess with the sound.cfg files. I do know how to edit the aircraft cfg files to get the fltsim.0, fltsim.1 etc. to work as far as textures go. I am not a computer programmer so I don't feel comfortable going but so far with cfg files. If I have to have a PHD in programming to get these things to work, forget it.

Editing CFG files is not difficult BUT if these are complete aircraft for FS9 they should install to FSX without any editing. If they display on the menu so should the textures.

I just downloaded the MATS Super Connie here to check it out. http://www.simviation.com/fs2004props12.htm
It works fine for me in the FSX Demo which is all I have.

PS. The gauges are incompatible so don't bother installing them.
Last edited by Hagar on Thu Nov 09, 2006 9:24 am, edited 1 time in total.
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Re: textures don't work...

Postby Scudrunners » Thu Nov 09, 2006 9:49 am

I had another person tell me they install Mike Stones A380 and it worked in the FSX demo. All I got in FSX delux was a solid white airplane. Seems very strange to me that textures work for one person and not another. I do know that there are differences in the Demo and the full version. The airplanes handle differently. I deleted the demo version before I installed the deluxe so I can't go check it out.

The cfg file was complete, just like I downloaded it from this site. I didn't change any files in anyway. I didn't try to install the gauges.
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Re: textures don't work...

Postby Hagar » Thu Nov 09, 2006 10:08 am

I had another person tell me they install Mike Stones A380 and it worked in the FSX demo. All I got in FSX delux was a solid white airplane. Seems very strange to me that textures work for one person and not another. I do know that there are differences in the Demo and the full version. The airplanes handle differently. I deleted the demo version before I installed the deluxe so I can't go check it out.

The cfg file was complete, just like I downloaded it from this site. I didn't change any files in anyway. I didn't try to install the gauges.

It's quite possible the Demo is different to the full version in some ways. I can't possibly know what thoise differences are. The fact that there are two different versions of the Demo doesn't help but I have the latest version. From what I've seen so far the basic features seem to be much the same. I've always been happy to help where I can but I've almost come to the end of the road. I'm not going to rush out & spend
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Re: textures don't work...

Postby Scudrunners » Thu Nov 09, 2006 10:21 am

Oh no, I wouldn't want you to do that. Sorry if I implied that I did. I didn't mean to do that. I appreciate the help you have been trying to give.

I have tried changing the format of the files from dxt3 to dxt1 and to dxt5. no luck. Used DXTBmp.exe to do that. I can't repaint them because it the originals don't work, the repaints won't.

Strange that some of the 14 that I got to work have the same format texture files and my computer sees them. I guess my video card sees some DXT3 files and not others. Seems more likely that it is Uncle Bill's software that is the problem. Anyhow, I am not spending $200.00 for a new video card just to find out.

I am getting ready to install the demo on my other computer and see what happens.
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Re: textures don't work...

Postby Hagar » Thu Nov 09, 2006 10:27 am

Oh no, I wouldn't want you to do that. Sorry if I implied that I did. I didn't mean to do that. I appreciate the help you have been trying to give.

I knew that. My comment was not aimed at anyone in particular. Sorry if I gave the wrong impression. ;)

You didn't mention your system specs or what sort of performance you're getting from FSX. My knowledge of hardware is very basic but I believe people with the GeForce4 MX range of video cards were having similar problems to yours in FS9.
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Re: textures don't work...

Postby Scudrunners » Thu Nov 09, 2006 10:45 am

With the sliders at max, I am running about 8 to 10 fps.
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Re: textures don't work...

Postby Hagar » Thu Nov 09, 2006 10:48 am

Well, that seems pretty good but I'm not sure your vid card supports the advanced features. I suspect that is the basic cause of your problem.
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Re: textures don't work...

Postby Scudrunners » Thu Nov 09, 2006 11:11 am

Well I think I can prove that it is not the video card.

On this computer I am running a 2.2 gig athlon processor with 2 gigs of ram and a NVIDIA GeForce4 MX4000 video card. As I stated, with the slider at max. I run around 8 to 10 fps. Deluxe version of FSX.

On my other computer, I have a 900 mhz processor with 512 megs of ram and the same video card. With the demo version of FSX and the sliders set at the default level, I run at 8 to 12 fps. This what I get with the Connie loaded in it.

     Image

Go figure. I think this proves that it is not the video card.
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Re: textures don't work...

Postby Hagar » Thu Nov 09, 2006 12:03 pm

Go figure. I think this proves that it is not the video card.

OK, so maybe I'm wasting my time with the Demo then.

One thought before I disappear down my hole. Are you using the same video card drivers on both machines?
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