Um, right. Before I flame you, put on the kevlar. FSX is one of the first in a new generation of games that were designed to run off DX10 and Vista. The hardware required for both are just barely on the seene. Therefore yes, haveing a top of the line SLi or CrossFire and E6600 rig that can crush anything else get only 25 ~ 30FPS on max settings in FSX, but you must remember that the FSX engine is ment to run on DX10 hardware which is soon to be released. When we do have the correct hardware then we should see FSX flying at the 60+ frames that we expect. We must also remember that the sceenery and polygons are almost twice that of FS9.
Cheers
Cameron
Yeah... I just think the game was released too soon. :)
When fs2004 came out, yes it was more demanding than the 2002 version , but not THAT more demanding.
What is really hillarious is people still think they are suppose to see 35-45 frames in flight sim
Flight sim is not like any other game.. it relies on the leftover resources after the frame generation. Locking the frame counter at 24-28 no matter what kind of hardware is being run and balancing the sliders for the rest of the load is the key to both FS9 and FSX.
In FSX medium grade cards such as x850xt should be locked at 22-24 depending on the supporting processor and motherboard speed
2gigs of memory is a must
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