Fs9 addons that work in FSX ?

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Re: Fs9 addons that work in FSX ?

Postby RollerBall » Mon Oct 30, 2006 5:14 pm

..... if i needed to edit a config file or what not.


Nope, as Hagar says, the sim always looks first in the panel folder, then if gauges aren't there, in the main sim gauges folder.

obviously the main folder is best long term especially if you have several planes using the same panel, or many planes using the same gauges or you want to alias a panel from one plane to another
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Re: Fs9 addons that work in FSX ?

Postby Politically Incorrect » Tue Oct 31, 2006 5:34 am

Thanks will give it a go later today!
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Re: Fs9 addons that work in FSX ?

Postby Phiz » Wed Nov 01, 2006 7:23 am

Rollerball - I'm convinced my cfg entry is right, and I do use the entire folder. Nothing happens, so I shift the folder into SimObjects/Airplanes, and hey! I get an aeroplane [sorry: airplane] But I still find that only FSDS2 models function fully.

I'm a [very] ancient Brit, and my marbles quota ain't what it was, but I don't get the logic of creating an fs9 folder in FSX for imported aircraft, when  fs9 aircraft home in on an 'Aircraft ' folder.  And indeed, several of mine have turned up in the FSX Aircraft folder, and have worked.

Which begs another question: why does FSX have an Aircraft folder plus an Airplane folder, and - apparently - doesn't use the former ...? ::)
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Re: Fs9 addons that work in FSX ?

Postby Hagar » Wed Nov 01, 2006 7:40 am

Phiz. Did you read my earlier comment? I'm sure that explains your problem. You don't say which aircraft you're having problems with but I wouldn't mind betting the sound is aliased to one or more FS9 default aircraft. If these aircraft are not installed in your new fs9aircraft folder any aircraft aliased to them won't display.

[quote]I don't get the logic of creating an fs9 folder in FSX for imported aircraft, when
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Re: Fs9 addons that work in FSX ?

Postby Scudrunners » Wed Nov 01, 2006 12:08 pm

obviously I missed something somewhere. I don't have a file called FSX.cfg on my computer. At least my search won't find it.
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Re: Fs9 addons that work in FSX ?

Postby RollerBall » Wed Nov 01, 2006 12:17 pm

:)

It's a hidden/system file skid. Check out the sticky at the top of the FSX forum for how to find it
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Re: Fs9 addons that work in FSX ?

Postby RollerBall » Wed Nov 01, 2006 12:20 pm

Rollerball - I'm convinced my cfg entry is right


Phiz, I recently loaded a couple of planes from FS9 and found something else. If both the sound and panel are aliased to other planes (ie 2 aliased items) the plane will not show up in the FSX menu even if the mdl, cfg and air files are all correct.

If  only the sound is aliased, the plane will apeear but will have no sound.

And just as the 747 in the demo didn't show as it had no panel, the plane will not appear in FSX if its panel is aliased.

It's the absence of panel that now decides whether a plane is flyable or AI - there's no entry in the new FSX air file.
Last edited by RollerBall on Wed Nov 01, 2006 12:25 pm, edited 1 time in total.
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Re: Fs9 addons that work in FSX ?

Postby Scudrunners » Wed Nov 01, 2006 12:35 pm

(Check out the sticky at the top of the FSX forum)

What is a sticky???????????????????????????????????????????????????????????????????????
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Re: Fs9 addons that work in FSX ?

Postby Hagar » Wed Nov 01, 2006 12:43 pm

[quote]Phiz, I recently loaded a couple of planes from FS9 and found something else. If both the sound and panel are aliased to other planes (ie 2 aliased items) the plane will not show up in the FSX menu even if the mdl, cfg and air files are all correct.

If
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Re: Fs9 addons that work in FSX ?

Postby Gypsy_Baron » Wed Nov 01, 2006 6:03 pm

I can confirm that. Also, both aircraft must be installed in the same directory folder.

-SNIP-


Whoa!  That really SUCKS big time. This has got to be a bug as
no one in their right mind would have created this restriction
intentionally!

In FS9 I have my addon scenery, scenery and fsfsconv folders
on a totally seperate logical/physical drive so that they are
shared between the 4 seperate installs of FS9. Most all of
my panels are in that fsfsconv folder along with alot of sound
folders. Looks like FSX will negate this sort of architecture.

   Paul
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Re: Fs9 addons that work in FSX ?

Postby Hagar » Wed Nov 01, 2006 6:15 pm

[quote]

Whoa!
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Re: Fs9 addons that work in FSX ?

Postby RollerBall » Wed Nov 01, 2006 7:04 pm

:)
Aliasing has always been to an aircraft in the same folder or to a file in a sub-folder of the folder.

As far as I'm aware you can't alias to anything that's outside of the immediate directory tree and that's always been the case.

So.....

You can alias to the panel or sound of an aircraft that's in the same folder as your aircraft

or

you can alias to a panel or sound that's in, say, fsfsconv SO LONG as fsfsconv is INSIDE the folder that your aircraft is in

but

you cannot alias anything to anything that's either above the folder that your aircraft's in or in a totally different directory structure (ie sideways) because you can't specify the complete directory path in aliasing, you can only specify a RELATIVE path downwards

Hope that's clear... ???
Last edited by RollerBall on Wed Nov 01, 2006 7:04 pm, edited 1 time in total.
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Re: Fs9 addons that work in FSX ?

Postby Hagar » Wed Nov 01, 2006 7:15 pm

As far as I'm aware you can't alias to anything that's outside of the immediate directory tree and that's always been the case.

Ah, but you can. This will alias any panel in FSX to the FS9 C182.

[fltsim]
alias=\..\..\Flight Simulator 9\Aircraft\c182\panel

Old FS98/CFS1 trick. ;)
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Re: Fs9 addons that work in FSX ?

Postby RollerBall » Thu Nov 02, 2006 4:19 am

:)

Doug, I bet you don't know that that's the kind of notation you use on a Unix server (or indeed a Windows server as well nowadays)
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Re: Fs9 addons that work in FSX ?

Postby Hagar » Thu Nov 02, 2006 4:28 am

:)Doug, I bet you don't know that that's the kind of notation you use on a Unix server (or indeed a Windows server as well nowadays)

No, I wasn't aware of that. I'm just an 'umble tweaker. I had to trawl the old memory bank for that one. ;)

PS. It works fine in FSX as it did in all previous versions of FS/CFS but I really don't see any practical use for it.
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