It's going to take some tweaking, because the camera seems to "eat" part of the model near it..
I thought it would be interesting to take a seat in the cabin, in flight (though this image is on the runway.. but you get the idea).. It would be a neat perspective for replays of landings too.
[b]The F1View mouse-use- thingy is cool and cycling thru views with the A key is neat and making the 2D cockpit transparent is good for seeing ahead during the approach and flare. That's about it for me. Cool.
Yeah.. the interior model/textures aren't the best.. and the novelty of this idea is wearing off.. It was fun though.. to be a passenger in the KingAir during landing and take-off.. spooky-realistic..
And no.. camera definitions are in the aircraft.cfg file and new to FSX..
In addition to modifying them.. you can delete them too (if it bothers you that much)..
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