Oil rig mission

FSX including FSX Steam version.

Re: Oil rig mission

Postby BAW0343 » Thu Oct 19, 2006 6:31 pm


What the hell are you saying you all ?
Remember, FSX is baaaaaaaad, FSX is a gaaaaame, a game with arcade helo physics, which you can play with an XBox controller....
Hehehe, just remembering what was said when we first saw the preview videos  ;D



That was before we realized these missions are difficult,  its now clear to me that some random yahoo cant just come in and fly this stuff, you gotta learn to fly choppers for this particular mission. Ive been flying FS helos since CFS and i am haveing trouble with picking up the last guy!
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Re: Oil rig mission

Postby wji » Thu Oct 19, 2006 9:50 pm

Mic posted: "The high rise is the bug building at the opposite end to the helipad.......the walkway/gangway joins the two sections.

The highrise guy is pretty easy....you just gotta approach from the right side to get the wind balanced.......its the other guy whos hard...with the cranes and everything blowing around."


Thanks, Mic, my problem not flying the helo but finding guy two & three; never did see tham after three attemps.

After the last try I carried on back to base and got credit for the Mission anyway. Cool.

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I'll try it again now that I konw where to look. thnx.
P.S. I'll probably put together a video for this one! Here's a Youtube video of the Dutch Harbor Mission
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Re: Oil rig mission

Postby Airshow_lover » Thu Oct 19, 2006 9:55 pm

I'm reminded of airshows


*perks up*

you say something about airshows?
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Re: Oil rig mission

Postby Gameunreal » Fri Oct 20, 2006 7:51 am

yeh..will there be airshows?

it would be nice if you could actually participate IN an airshow...
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Re: Oil rig mission

Postby pepper_airborne » Fri Oct 20, 2006 11:34 am

Hey Mic,

I gave the mission a run today and did it in one shot, did you make sure the flight dynamics are as high as possible? This way the 206B reacts best.

Do you land into the wind at a slow decent rate? Quik movement could easily throw you off, they dropped in quite a high wind in my oppnion makes it challenging though, shame the flight dynamics still lack a lot of common things(rotorwash, blade stall, boom strike etc.)

The first guy is near the helipad, the second guy is at the north black tower, and the third is between the 3 cranes at the catwalk, you can pick it up by slowly hovering next besides it because you can obviously land a heavy 206BIII on a catwalk ;D.

Remeber, steady and small input works best, dont forget to tune up your sensivity and nullify the null zones ;).

EDIT: Also make sure you stay easy on the collective, i havent tested how it acts when you put it outside standard operational parameters.
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