directx 10 and vistas

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directx 10 and vistas

Postby n_richardson05 » Tue Oct 17, 2006 8:18 pm

when these come out. direct x 10 and vistas alone. would they help to improve preformance? when can we expect thease programs
big or small i like them all ...? that dosent sound right
slew mode dose not count as flying
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Re: directx 10 and vistas

Postby Daube » Tue Oct 17, 2006 8:26 pm

No, it won't really help performance.
Additionnaly, because DX10 upgrade will imply new DX10 effects, it may become even more demanding on your hardware.
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Re: directx 10 and vistas

Postby Katahu » Tue Oct 17, 2006 9:29 pm

I'm pretty sure DX10 would help [one way or the other] in performance as it allows better communication between hardware and software.
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Re: directx 10 and vistas

Postby Daube » Tue Oct 17, 2006 9:35 pm

DX10 will allow better communication between DX10 hardware and DX10 software. I am not expecting anything for the DX9 stuff.

Do you really think that the new architecture used by Vista will free more hardware ressource than XP ? I may be pessimistic, and indeed I hope I am wrong, but I really think that Vista and DX10 will require more power for games.
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Re: directx 10 and vistas

Postby Ashton Lawson » Wed Oct 18, 2006 2:28 am

Actually, DX10 should improve performance due to the fact that the pixel processor, vertex, geometry, etc. processors are now one, processor that does it all.  

Before if a game had no pixel shader instructions, and only vertex instructions, then the vertex shader would be doing everything, with the pixel shader going idle.

Because DX10 now has all those processors as one processor, then what would be the pixel shader, could also help the vertex shader...  (this was read from an article i can't find anymore...)

Oh ya, it also increases the performance of communication between different parts of the computer, meaning faster performance...
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Re: directx 10 and vistas

Postby flymo » Wed Oct 18, 2006 2:40 am

basicly from what ive read DX10 is faster, (reasons above) and paried up with the new GPU they can give awesome results.
tgame crysis for example. on 7950GX2 (while the game was in beta test) they could run it maxed out but they had some jitters at hardcore moments, they ran it on DX10 and it ran very smoothly on only one GPU and maxed settings
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Re: directx 10 and vistas

Postby Ashton Lawson » Wed Oct 18, 2006 4:20 am

Wow, where is that article... sounds cool.  If thats how it is, just think quad SLI DX10... :o :o :o

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