Default fleet?

FSX including FSX Steam version.

Default fleet?

Postby pilotjj1 » Sun Oct 01, 2006 4:43 am

Is it just me or soemthing is wrong....

Standard Edition: 18 Aircraft
Deluxe Edition: 24 Aircraft

However, On the flash FSX page showcasing the fleet,

it says "21 new and legacy aircraft to carry your flight of fancy"
but
The scrolling list of aicraft only presents 20.


I am beginning to wonder if the contents are finalised or not.
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Re: Default fleet?

Postby Katahu » Sun Oct 01, 2006 11:11 am

Some of us here don't even worry about the number of aircraft because we know for certain that the number of addons will hit the roof [if there's any roof left since FS9] over time.
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Re: Default fleet?

Postby ashaman » Sun Oct 01, 2006 5:34 pm

You really wonder about the defaults?

Really now, it'd be better if you wondered about the portability of old GOOD add-on from FS9 than the poor made defaults.

Remember that the defaults have to function as AI as well, what kind of detail can they ever reach with this handicap.
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Re: Default fleet?

Postby Lazerbeak » Sun Oct 01, 2006 7:10 pm

You really wonder about the defaults?

Really now, it'd be better if you wondered about the portability of old GOOD add-on from FS9 than the poor made defaults.

Remember that the defaults have to function as AI as well, what kind of detail can they ever reach with this handicap.

I don't know about you, but from what I've seen, a lot of the default craft (especially the Goose, Beaver, and CRJ) are utterly fantastic, and really raised the bar when it comes to default craft. The Beaver's VC actually looks better than its payware equivalent. This is just my opinion though, I'm in no way trying to speak for everyone.

Personally, I think the default A/C get far too much flak. Sure, a few of them have very glaring flaws, but a good deal of them (most notably the "classic" planes in FS9) look rather nice. Though this is, again, just my opinion.
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Re: Default fleet?

Postby Fr. Bill » Mon Oct 02, 2006 10:58 am

Remember that the defaults have to function as AI as well, what kind of detail can they ever reach with this handicap.


No they don't!  The AI versions are very much different than the "flyable" versions.  For one thing, the "interior" (VC) parts of the model are left out, and more LODs (Level of Detail) options are included in the "exterior" model.
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Re: Default fleet?

Postby Felix/FFDS » Mon Oct 02, 2006 7:07 pm

The other point about default aircraft is that *most of the time* they're really there to be used by flighsim modellers to use their *air and *.cfg files as templates...



(But granted, they're neat to run around in every once in a while)....
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Re: Default fleet?

Postby Daube » Mon Oct 02, 2006 9:17 pm

You really wonder about the defaults?

Really now, it'd be better if you wondered about the portability of old GOOD add-on from FS9 than the poor made defaults.

Remember that the defaults have to function as AI as well, what kind of detail can they ever reach with this handicap.


I wish all the available freeware addon aircrafts for FS9 were as "bad" as the FS9 default aircrafts  ::)
In reality, the fact is that compared to the default aircrafts, 99.99 % of the freeware aircrafts SUCK ! Only some rare exceptions do offer a nice model with nice textures, nice VC and clickable instruments.

Of course, there's still the payware addons...

But personnaly, I DO CARE about default aircrafts.
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Re: Default fleet?

Postby pilotjj1 » Wed Oct 04, 2006 7:38 am

You really wonder about the defaults?

Really now, it'd be better if you wondered about the portability of old GOOD add-on from FS9 than the poor made defaults.

Remember that the defaults have to function as AI as well, what kind of detail can they ever reach with this handicap.


I rarely do addons. I have a very small HDD (only 40GB) and any addons will just bust it. In fact FSX will spell the next disaster (for my wallet).

Also, my experience also tells me that having too many addons will be messy after a while. I fly default most of the time.
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Re: Default fleet?

Postby Wing Nut » Thu Oct 05, 2006 6:08 am

*sigh*  Still no default fighters...  Oh for a Spitfire or a Mustang or a Corsair...  :P  :)
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Re: Default fleet?

Postby Ashton Lawson » Fri Oct 06, 2006 3:02 am

fighters?  civil remember...

the only way aces would be able to fit fighter planes in it are as scenery, ai, or as airshow material, like virtual dogfights...
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Re: Default fleet?

Postby ashaman » Fri Oct 06, 2006 7:53 am

...99.99 % of the freeware aircrafts SUCK!...


Quite the nice compliment to those people that spend their time giving the community FREE planes. Really, what a nice person you are, thanking them in such a polite way.

You are free to kiss the tarmac where the default planes you so love pass, but have no right whatsoever to insult the work of others, if for said work you pay nothing.

And before you start, I said that the defaults were "poorly done". Didn't go around saying "this sucks" or "that sucks".

Mine was a point of view, yours was a slander.

May I remember you then that for the defaults planes you pay? Are they payware material, by your reckoning?

Yes, you pay for the defaults. The price paid is part of the price of the simulator itself. Or do you think M
Last edited by ashaman on Fri Oct 06, 2006 8:19 am, edited 1 time in total.
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Re: Default fleet?

Postby cleobis » Fri Oct 06, 2006 10:19 am

fighters?  civil remember...

the only way aces would be able to fit fighter planes in it are as scenery, ai, or as airshow material, like virtual dogfights...


well as I remember, FS4 had one or two fighter along with a camel from WWI.

The fighter lost their place during the next versions, but the camel stayed there untill fs2002, so I see not what the problem is in having fighters in FS.

FS4 even had a scenery where you could do dogfights with other planes...
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Re: Default fleet?

Postby JBaymore » Fri Oct 06, 2006 10:47 am

....... so I see not what the problem is in having fighters in FS.

FS4 even had a scenery where you could do dogfights with other planes...


I think that it went the way of "political correctness" along with damage effects.

"Combat" possibilities in a civilian sim seems to really polarize people.....and decisions are about marketing to the largest possible audience.

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Re: Default fleet?

Postby Katahu » Fri Oct 06, 2006 12:43 pm


I think that it went the way of "political correctness" along with damage effects.

"Combat" possibilities in a civilian sim seems to really polarize people.....and decisions are about marketing to the largest possible audience.

best,

......john


So basically, it's up to the addon developers to create the best aircraft for FSX. I don't mind this at all as we addon developers are always just as skilled the ones who make the default planes for FSX. ;D
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Re: Default fleet?

Postby Woodlouse2002 » Fri Oct 06, 2006 1:28 pm

Talking of the Default fleet, what is it? I don't think I've seen a list anywhere.
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