FSX Damage

FSX including FSX Steam version.

FSX Damage

Postby N33655 » Wed Sep 20, 2006 11:45 am

I'm sure this has already been brought up somewhere but, will there be damage effects in FSX or still the same crappy crash effects?
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Re: FSX Damage

Postby Katahu » Wed Sep 20, 2006 12:48 pm

Some care about the crash effects, some don't for one reason or another.

Since I don't like crashing planes, it's no loss for me if FSX hasen't improved in terms of crash effects. We'll always get better effects anyways from major addons. So, you shouldn't worry.
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Re: FSX Damage

Postby N33655 » Wed Sep 20, 2006 12:57 pm

I agree with you. I was just wondering if they had any default crash effects coming. I dont like crashing airplanes either. But everyone has the occasional mishap when theyre out screwing around in the Extra or my personal favorite, the Cap 10
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Re: FSX Damage

Postby Mynameisnemo » Wed Sep 20, 2006 1:03 pm

Some care about the crash effects, some don't for one reason or another.

Since I don't like crashing planes, it's no loss for me if FSX hasen't improved in terms of crash effects. We'll always get better effects anyways from major addons. So, you shouldn't worry.


except when trying to catch a baron etc  ;D.
no doubt though someone will make a crash effects package when the sim is finally released
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Re: FSX Damage

Postby JBaymore » Wed Sep 20, 2006 1:22 pm

I'd "enjoy" having some more significant and realistically modeled crash effects than the sim just saying a nice pop up of "crashed" on the screen.  Somehow it gives the meaning of what just happened to me far more impact (no pun intended  ;) ).

I don't deliberately go around crashing....and I realise that having crash effects might lead some people to crash planes on purpose...... but when I have just REALLY screwed up....I want to really underrstand that I just killed myself....... and maybe a lot of others.  Or that I just damaged some expensive hardware.

Not to "glory" in the destruction (ooohhhh ....aaaahhhhh!) .....but to "feel" it in my gut more what just happened, and to see the real magnitude of the mistake I made...... so that I can LEARN from the situation how not to repeat that terrible mistake.  

Not to mention........ did I just collapse a nose gear and make a survivable landing anyway...... or did I collapse the nose gear and then the nose hit the ground with force enough to flip the plane over and then the fuel in the ruptured wing tanks caught fire.  Those are VERY different scenarios that I could learn from......both of which certainly are bad........ but one was clearly worse than the other.  Did I do $1000 worth of damage to my aircraft....... or $1,000,000.....or $10,000,000?

In the sim....you get the luxury of doing this kind of stuff.  It is a luxury of using such a simulator.  In the real world you do not usually get this opportuinity too often.

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Re: FSX Damage

Postby Fly2e » Wed Sep 20, 2006 1:29 pm

N33655,

Your avatar is linked to an outside site!
Please remove asap!

Thank you!

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Re: FSX Damage

Postby N33655 » Wed Sep 20, 2006 1:30 pm

John you hit the nail on the head.
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Re: FSX Damage

Postby cheesegrater » Wed Sep 20, 2006 4:21 pm

The crash damage will be the same as from FS9. At least that's what I saw in a video.

I don't like crashing in FS because there is virtually no crash modeling. If they modeled realistic damage I would try different things.

In X-Plane you can blow out tires or try landing with a nose gear failure. It's really fun, I wish FS had at least that.
Last edited by cheesegrater on Wed Sep 20, 2006 4:23 pm, edited 1 time in total.
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Re: FSX Damage

Postby kick_Z » Wed Sep 20, 2006 4:48 pm

[quote]I'd "enjoy" having some more significant and realistically modeled crash effects than the sim just saying a nice pop up of "crashed" on the screen.
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Re: FSX Damage

Postby Airshow_lover » Wed Sep 20, 2006 6:08 pm

N33655,

Your avatar is linked to an outside site!
Please remove asap!

Thank you!

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The rare "admin warning"! And in it's natural habitat! Crikey!


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Re: FSX Damage

Postby Mobius » Wed Sep 20, 2006 6:28 pm

I'd "enjoy" having some more significant and realistically modeled crash effects than the sim just saying a nice pop up of "crashed" on the screen.  Somehow it gives the meaning of what just happened to me far more impact (no pun intended  ;) ).

I don't deliberately go around crashing....and I realise that having crash effects might lead some people to crash planes on purpose...... but when I have just REALLY screwed up....I want to really underrstand that I just killed myself....... and maybe a lot of others.  Or that I just damaged some expensive hardware.

Not to "glory" in the destruction (ooohhhh ....aaaahhhhh!) .....but to "feel" it in my gut more what just happened, and to see the real magnitude of the mistake I made...... so that I can LEARN from the situation how not to repeat that terrible mistake.  

Not to mention........ did I just collapse a nose gear and make a survivable landing anyway...... or did I collapse the nose gear and then the nose hit the ground with force enough to flip the plane over and then the fuel in the ruptured wing tanks caught fire.  Those are VERY different scenarios that I could learn from......both of which certainly are bad........ but one was clearly worse than the other.  Did I do $1000 worth of damage to my aircraft....... or $1,000,000.....or $10,000,000?

In the sim....you get the luxury of doing this kind of stuff.  It is a luxury of using such a simulator.  In the real world you do not usually get this opportuinity too often.


John, you took the words out of my mouth.  This is a sim, and part of the simulation is seeing how we react and what to do in different emergency situations that can't be simulated in real life, (like gear collapse, or a snapped control surface cable, or something).
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Re: FSX Damage

Postby KurtangleTN » Wed Sep 20, 2006 10:26 pm

I think its a shame its not included. I mean I don't find screwing up with engine problems fun if I don't go down in fire, instead I stand there like time has froze, only knowing I crashed by the "Crashed" announcement.

Why isn't there really? It's a simulator, if it offends people I don't know what to say, really. I want to be rude about it but I figure, it's better to keep it quiet on things like that.

But overall after screwing around in FSX, I was extremely dissapointed to have the same bs damage.
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Re: FSX Damage

Postby kick_Z » Wed Sep 20, 2006 11:23 pm

As far as I know they decided not to model in crash effects after people started reenacting the September 11 attacks for kicks and giggles. At least that's what I had heard through the grapevine, and it made sense.

Even still, they should model in the crash effects, for reasons everyone has already mentioned. We shouldn't all be sheltered from what some idiot is going to do at his own house.
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Re: FSX Damage

Postby Ridge_Runner_5 » Wed Sep 20, 2006 11:25 pm

I meant to check before I uninstalled the beta, but forgot :P
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Re: FSX Damage

Postby Bindoe » Wed Sep 20, 2006 11:52 pm

There isn't enhanced crasah effects but there are visible failures such as engine fires:
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But hey I don't think Boeing would like it if you crash there planes then show them flying apart ;)
Last edited by Bindoe on Wed Sep 20, 2006 11:53 pm, edited 1 time in total.
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