Ok, I am suggesting that a Harrier (or plain box) be modelled in Gmax with animated nozzles. Now, could each nozzle be assigned as an engine or thrust point?
If so it should work if the thrust line will follow the animation.
Again, I actually have a Cessna which visually does have a 'crooked' prop, you can see it quite plainly. The clue is that I know for a fact (and have proved it) that the 3 deg offset prop on that model is deffinately producing a 3 deg thrust-line.
In other words, I got a 3 deg offset prop, I get 3 deg offset thrust.
Therefore, If that prop were 'animated' instead of fixed----- the problem should be solved.
Jasper
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