Self-Shadowing Everywhere?

FSX including FSX Steam version.

Self-Shadowing Everywhere?

Postby Ashton Lawson » Mon Aug 07, 2006 4:45 am

I don't know, but so-far, I haven't seen any pics where you can see self-shadowing in the VCs.  Has anyone got any info on this?
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Re: Self-Shadowing Everywhere?

Postby Katahu » Mon Aug 07, 2006 6:37 am

If there arent any for the VCs, then at least Microsoft is providing it for the exteriors. Remember, this is the first time they put it this stuff.
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Re: Self-Shadowing Everywhere?

Postby Ashton Lawson » Mon Aug 07, 2006 6:43 am

So, I think that if they can do it on the exterior, it shouldn't be too hard on the interior...  I think...  (I don't know if they spent like a month or two trying the self-shadowing...) :P
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Re: Self-Shadowing Everywhere?

Postby Katahu » Mon Aug 07, 2006 6:52 am

So, I think that if they can do it on the exterior, it shouldn't be too hard on the interior...  I think...  (I don't know if they spent like a month or two trying the self-shadowing...) :P


With the SDKs that will come with the FSX, I'm pretty optimistic that at least one addon developer could provide the VC shadowing. Addon developers always come through. ;)
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Re: Self-Shadowing Everywhere?

Postby Ashton Lawson » Mon Aug 07, 2006 6:58 am

Thats only assuming that the self-shadowing is in the modelling.  If its actually in the game engine, then we gots a problem...
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Re: Self-Shadowing Everywhere?

Postby Fr. Bill » Mon Aug 07, 2006 8:20 am

[quote]Thats only assuming that the self-shadowing is in the modelling.
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Re: Self-Shadowing Everywhere?

Postby Ashton Lawson » Mon Aug 07, 2006 8:38 am

How do you know this?  Articles, or a guess?

If thats how its done, that there should be no problem for ACES to implement it...
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