Today at 03:11:42, vololiberista wrote:
Touch the aelerons and you're dead
Could you explain this ? I'm trying to figure out what kind of airflow gets around the wings, and I don't understand why aelerons have any influence there.



just hope they fix the damn collision detection... not realistic when you're flying a C-5A Galaxy and taking off over a C-130 and when youre about 15 feet over it you crash...Or when you just bump a building. CRASH





If real planes flew like they do in IL2 then there never would have been an air campaign in WWII due to every fighter going into a flat spin and crashing everytime he dared pull a manuver.

You'd be surprised...




I believe that any false collision detection is only caused by errors in the terrain collsion mesh, or badly placed contactpoints.

I actually agree with your invisible box/sphere theory there Katahu. Wouldn't it be nice if the collision detecion actually scanned the aircraft model for perfect collision? Anyway I hope we get something like Battlefield 2's crash detection.






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