Daube,
Ask yourself this: did I at any time say there was an error with aircraft speed at low level.
Do you really believe that if you were in an aircraft doing ~450+ Kts at 200' and you looked out to port at say a church or other building that it would gently pass you by as you merely poodled along at a mere 500MPH?
If you do then I can only think you must be one of those rare individuals who thinks Aircrew headgear is designed to withstand crash impact.
Close objects whizz past at those speeds and altitudes---fact. You also have to remember 500MPH is in the realms of average bullet speed.
KMA
Jasper
I think it's just a matter of impressions. I understand that you think the airplanes look too slow in the sim, that their movements do not reflect their actual speed.
It's because of the field of view. Because of the way the stuff is drawn, we can hardly appreciate the speeds.
Here is a real-life example:
http://www.youtube.com/watch?v=krs2YRGEadk&search=f14
Look at this plane... I mean, looking at this video, I would never believe this Tomvat is going Mach 1.... but it is. The video camera field of view is just reducing the speed sensation. In the sim, when I watch a replay of my plane going Mach1 in the same conditions, the speed is just the same.
To get a correct speed impression, we would need to play at zoom 1x on a very big wide screen with the biggest possible screen resolution. In this way we would get correct proportions, and thus correct speed impression. That's the point, with our little screens and very smll resolutions that we can afford for now, we just do what we can.
But hopefully, the new 3D Holographic included in FSX will do the trick ;D