by Ashton Lawson » Fri Jul 07, 2006 9:24 pm
Its definately possible.
If you download the current traffic toolbox SDK, there are take-off length parameters, speed, cruise alt, and more stuff like that.
The actually AI aircraft have no relation to the actual physics engine, otherwise the whole simulation will slow down. The AI flight paths are basically invisible roads for the AI to follow exactly. Which is why you can make an F-14 use only 50 metres of runway to takeoff, and land.
Besides, should all the AI actually have real-physics applied to them, there would be so many processes to calculate the behaviour, and so many processes to control the 'virtual pilot' in the AI. And thats a huge load on YOUR PC's processor.
FS Water Configurator+ has new modifications in the works, plus DirectX 10, Service Pack
1, and Radeon HD 3+ Series support.