Flight Simulator X - Texture View From Space

FSX including FSX Steam version.

Flight Simulator X - Texture View From Space

Postby budboy » Fri May 12, 2006 3:04 am

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Re: Flight Simulator X - Texture View From Space

Postby flyboy 28 » Fri May 12, 2006 5:35 am

Posted already I think, but very cool. :)
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Re: Flight Simulator X - Texture View From Space

Postby n_richardson05 » Fri May 12, 2006 8:32 am

wow great look at the new topography, i love it. ;D
big or small i like them all ...? that dosent sound right
slew mode dose not count as flying
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Re: Flight Simulator X - Texture View From Space

Postby Moach » Fri May 12, 2006 6:57 pm

YAY!! its round now...
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Re: Flight Simulator X - Texture View From Space

Postby Katahu » Fri May 12, 2006 9:46 pm

That video seems much more clearer for some reason. Judging from the thickness of the horizon and the curvature of the Earth, it seems that FSX might actually allow at least a complete LEO [low earth orbit]. However that is just pure speculation at this point.
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Re: Flight Simulator X - Texture View From Space

Postby F-16Viper » Sat May 13, 2006 2:05 pm

i guess they eliminated that 999999ft ceiling! ;D :D
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Re: Flight Simulator X - Texture View From Space

Postby n_richardson05 » Mon May 15, 2006 8:50 pm

fs9 semed to be more of a cylinder than a globe because if you went to eather polar reajon the land seemed to strech out ? and you couldent go to the north pole ? i think that was a big obvious thing that needed fixing and hopefully this is it.

and its 99999 not 999999 which may be the new limit  
Last edited by n_richardson05 on Mon May 15, 2006 8:53 pm, edited 1 time in total.
big or small i like them all ...? that dosent sound right
slew mode dose not count as flying
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Re: Flight Simulator X - Texture View From Space

Postby Jakemaster » Wed May 17, 2006 7:16 am

fs9 semed to be more of a cylinder than a globe because if you went to eather polar reajon the land seemed to strech out ? and you couldent go to the north pole ? i think that was a big obvious thing that needed fixing and hopefully this is it.

and its 99999 not 999999 which may be the new limit  


Thats because it IS a cylinder :p

Definately one of the biggest issures with FS9, and its being fixed!  HOORAY FOR FSX!
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Re: Flight Simulator X - Texture View From Space

Postby BAW0343 » Wed May 17, 2006 9:49 am

I LOVE THAT VIDEO!  but its been posted before,  4 pages:

http://www.simviation.com/cgi-bin/yabb/YaBB.cgi?board=FSX;action=display;num=1143512092
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