Strange water textures

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Strange water textures

Postby Zaphod » Sat Feb 26, 2011 1:07 pm

Hello all.
Ever since I installed FS9 on my new PC I have been aware that my water textures are a little "tropical". I hope the screen shots will explain what I mean. The first is a shot of the Waikato carrier group and the difference between the wake of the ships and the surounding water is easy to see. The second shot is over the Thames here in the UK and it looks more like the Mediterranean rather than being the muddy brown we know and love.
This was never a problem on my graphically challenged old PC and has been noticable since day one of the new install.

Image

Image

Any help would be much appreciated.

Zaphod
Last edited by Zaphod on Sat Feb 26, 2011 1:09 pm, edited 1 time in total.
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Re: Strange water textures

Postby Zaphod » Fri Mar 04, 2011 9:57 am

OK, as things are a bit slow around here I thought I'd bump this back up to see if anyone has any ideas?
80 reads and no comments. Even "Zaphod your imagining things" would be nice. ;D ;D

Best
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Last edited by Zaphod on Fri Mar 04, 2011 10:00 am, edited 1 time in total.
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Re: Strange water textures

Postby Capt.Propwash » Sat Mar 05, 2011 11:42 pm

dont feel bad, i have the same problems.  it is a weird glitch in FS9. nothing wrong with your computer.

I have FS9, REX2004, Ultimate Terrain USA, CANADA/ALASKA, Europe.. Ground Environment Pro...... and I still have weird looking water at times.
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Re: Strange water textures

Postby Zaphod » Sun Mar 06, 2011 8:12 am

Thanks Cap.
I was begining to feel very lonely.
Strange thing is that since I changed my "Water effects to None" the colours seem to have improved a bit with no loss of any effects that I have noticed.
The wonderfull world of Flight sim!

Cheers.
Zaphod ;)
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Re: Strange water textures

Postby gypsymoth » Mon Apr 04, 2011 2:30 am

The carrier has a wake texture with it & in order to make some less like this one a couple of years ago, I opened them the DTXBMP & ran them through paint.  It took a lot of repainting before I got an acceptable result.  I've moved on to Golden Wings 3 & don't have ships or boats except statics.....
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Re: Strange water textures

Postby Zaphod » Mon Apr 04, 2011 5:36 am

Thanks Gypsymoth.
What seems strange to me is that someone who has developed a really good and complex piece of add-on scenery would get the wake textures so badly wrong?

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Re: Strange water textures

Postby mondeoman » Mon Apr 04, 2011 6:07 am

Hi Zaphod,

Have you got Real Environment?  If so try the Aqua pro Dark textures for the water colour.
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Re: Strange water textures

Postby gypsymoth » Mon Apr 04, 2011 7:30 am

Absolutely....nice model mucked up by a ghastly wake.
I see Opa here & elsewhere has an effects package that will put a moving wake behind your vessel.
Last edited by gypsymoth on Mon Apr 04, 2011 8:09 am, edited 1 time in total.
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Re: Strange water textures

Postby gypsymoth » Mon Apr 04, 2011 8:12 am

The smoke effects package mentioned by Ops is one by Ron Jeffers.  I've follwed the instructions to the letter but none of the smoke effects show.......
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Re: Strange water textures

Postby gypsymoth » Mon Apr 04, 2011 9:02 am

I found this:

Flightsim .com
FS2004 (ACOF) - Misc.
FS2004 Add Animated Wakes To Static Ships

Name: weffect.zip Size: 1,639,405 Date: 06-14-2007 Downloads: 1,067
FS2004 Add Animated Wakes To Static Ships - An Illustrated Tutorial. Bring your static ships to life by creating the illusion they are moving - not dead in the water. The tutorial will show you, step by step, how to easily add animated wake effects to the default FS2004 ships as well as any ships you may add to scenery using one of the popular object placing programs. No programming knowledge is needed and all required files are included. Compiled in .doc and .pdf formats for your flying enjoyment. By David Marshall. (See also W_EFF_UP.ZIP)
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Re: Strange water textures

Postby Opa » Mon Apr 04, 2011 11:15 am

The wake effect procedure will work on static ships which have no wake built into the model - but will not mask any "wake" which is a part of the model as is the case with the pictured ship in the earlier post.

If anyone has questions or problems with the smoke or wake procedure, please send me an e-mail and I will try to assist.

My address is in both tutorial packages.
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Re: Strange water textures

Postby gypsymoth » Mon Apr 04, 2011 1:56 pm

Hi Dave....I'm going to email you about adding some AI boats to go round Islay & between other Scottish Islands....I have your old Puget Sound Ferries short tutorial but I still need clarification about 1 or 2 things....due to the hard drive crash I lost the more detailed help you gave me a couple of years ago & my memory is dimmer.... :-[
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Re: Strange water textures

Postby Romflyer » Wed Apr 06, 2011 11:37 am

Hello all.
Ever since I installed FS9 on my new PC I have been aware that my water textures are a little "tropical". I hope the screen shots will explain what I mean. The first is a shot of the Waikato carrier group and the difference between the wake of the ships and the surounding water is easy to see. The second shot is over the Thames here in the UK and it looks more like the Mediterranean rather than being the muddy brown we know and love.
This was never a problem on my graphically challenged old PC and has been noticable since day one of the new install.

Image

Image

Any help would be much appreciated.

Zaphod



I was just on another forum suggesting to someone else about how to fix their water that they werent happy with..... rather than me hunting down the links again I will
Last edited by Romflyer on Wed Apr 06, 2011 11:39 am, edited 1 time in total.
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