Creating Airport Scenery

Forum dedicated to Microsoft FS2004 - "A Century of Flight".

Creating Airport Scenery

Postby justalilrandom » Mon Oct 26, 2009 12:54 am

Hey guys, just made an imaginary airport in AFCAD 2, now I want to put AI military traffic into the airport and buildings and scenery. I'm thinking about hardened shelters, hangars, fire section and all other buildings you'd find on a normal military base.

Any help would be appreciated
justalilrandom
Ground hog
Ground hog
 
Posts: 12
Joined: Mon Oct 26, 2009 12:51 am

Re: Creating Airport Scenery

Postby garymbuska » Mon Oct 26, 2009 7:42 pm

Hey guys, just made an imaginary airport in AFCAD 2, now I want to put AI military traffic into the airport and buildings and scenery. I'm thinking about hardened shelters, hangars, fire section and all other buildings you'd find on a normal military base.

Any help would be appreciated

It depends on exactly what you want to create there are several programs out there that allow you to build or add items to a runway. One of them is runway 12 and then there is GMAX which comes with FS9 & FSX but I must warn you this is not a beginners program. It involves complicated polygons, and is not very user friendly there are several tutorials for it that do help. I finally managed to create a shed that I use for a flight line shack.
And there are others out there as well just use Google and you will find them 8-)
Last edited by garymbuska on Mon Oct 26, 2009 7:43 pm, edited 1 time in total.
Gary M Buska
SYSTEM Specs ASUS P8Z68 V/GEN 3 mother board: INTELL I7 2600k 3.48 ghz Quad core CPU with Sandy bridge: 12 Gigs of 1800hz ram:
GTX 950 OVER CLOCKED: 2 Gigs Ram Windows 10 Home 64 bit Operating system. 750W Dedicated modular power supply. Two Internal 1TB hard drives 1 External 1TB 3.2 USB hard drive. SAITEK Cessna flight Yoke with throttles.
CH Rudder Peddles 27 inch Wide screen Monitor
User avatar
garymbuska
Major
Major
 
Posts: 4415
Joined: Tue Dec 30, 2003 11:10 am
Location: Jacksonville, Florida

Re: Creating Airport Scenery

Postby Opa » Mon Oct 26, 2009 7:56 pm

Hey guys, just made an imaginary airport in AFCAD 2, now I want to put AI military traffic into the airport and buildings and scenery. I'm thinking about hardened shelters, hangars, fire section and all other buildings you'd find on a normal military base.

Any help would be appreciated


I would recommend the Instant Scenery AObject Placer from Flight1.  It is payware (about $25 US).  With it you can place thousands of available objects such as hangars, buildings, static aircraft, hot air balloons and the list goes on and on.

There is a free trial download (limited to placing objects in a 50 mile radius of Seattle) but that is enough to let you get the hang of how the program works.

You can check it out here:

http://www.flight1.com/products.asp?product=instscen

BTW - It works in FS2004 and FSX also.
David "Opa" Marshall
User avatar
Opa
Captain
Captain
 
Posts: 634
Joined: Wed Nov 05, 2008 2:38 pm
Location: Plano, Texas

Re: Creating Airport Scenery

Postby justalilrandom » Tue Oct 27, 2009 4:03 am

Thanks very much guys, just going to use the freeware trial till I get the hang of it, quick question what is the easiest way of creating AI traffic for a new airfield, and setting it to use some of my custom aircraft?
justalilrandom
Ground hog
Ground hog
 
Posts: 12
Joined: Mon Oct 26, 2009 12:51 am

Re: Creating Airport Scenery

Postby dave3cu » Tue Oct 27, 2009 7:32 am

The basic utility for ai traffic creation is Traffic Tools v2.02 by Lee Swordy-http://www.simviation.com/simviation/static.php?ID=201&page=1-The excellent help file (Readme.htm) will explain it all.

A nice ai traffic program that provides a menu/dialog driven GUI is AI Flight Planner-http://members.shaw.ca/aifp/-create ai flight plans without the need to manually create/edit the Traffic Tools style source .txt files.

Dave
Last edited by dave3cu on Tue Oct 27, 2009 7:34 am, edited 1 time in total.
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.
dave3cu
Major
Major
 
Posts: 3141
Joined: Sun May 19, 2002 9:55 am
Location: 3CU, Northern Wisconsin, USA


Return to FS 2004 - A Century of Flight

Who is online

Users browsing this forum: No registered users and 378 guests