Liner wake problem

Forum dedicated to Microsoft FS2004 - "A Century of Flight".

Liner wake problem

Postby gypsymoth » Tue Sep 15, 2009 4:25 pm

I've just installed Delblond Christian's Tortol.zip ("Terrance B.Lettsome International Airport of Tortola Island for FS2004") & see the wake of one cruise liner is in a long greyish oblong stuck out behind the ship.  Removing the texture just leaves a white shape.
I suspect I'm stuck with it unless someone can tell me what or if the remedy is.  I have tried removing the ship's bgl & both liners vanish of course.  I can't ask Mr Christian as he gives no email address.

Thanks,
TerryW   
When the c**p hits the fan, get a tent.
gypsymoth
Captain
Captain
 
Posts: 759
Joined: Tue Dec 05, 2006 7:50 pm
Location: EGHH

Re: Liner wake problem

Postby JoBee » Tue Sep 15, 2009 5:35 pm

One way to address this is to repaint the texture.bmp 100% black.
Last edited by JoBee on Tue Sep 15, 2009 5:55 pm, edited 1 time in total.
Don't argue with idiots, they drag you down to their level and beat you with experience.
User avatar
JoBee
Captain
Captain
 
Posts: 574
Joined: Sat Aug 29, 2009 2:14 am

Re: Liner wake problem

Postby gypsymoth » Tue Sep 15, 2009 5:50 pm

Hello.  I can view it with Windows Photo Gallery.  How will painting it black help?   Would a blue colour be better assuming I can do it with MS Paint that is!!!?
When the c**p hits the fan, get a tent.
gypsymoth
Captain
Captain
 
Posts: 759
Joined: Tue Dec 05, 2006 7:50 pm
Location: EGHH

Re: Liner wake problem

Postby Opa » Tue Sep 15, 2009 8:12 pm

IF you can remove the wake altogether (assuming it is not built into the model) then it would easy enough to add a far more realistic "animated" wake.

An illustrated tutorial describing how to do that is named weffect.zip. There is a very small update to that tutorial also.

I am not sure if the two files are in the library here.
David "Opa" Marshall
User avatar
Opa
Captain
Captain
 
Posts: 634
Joined: Wed Nov 05, 2008 2:38 pm
Location: Plano, Texas

Re: Liner wake problem

Postby Opa » Tue Sep 15, 2009 8:46 pm

I just installed the scenery and it appears the wake cannot be "divorced" from the ship. That bad wake effect certainly detracts from an otherwise very nice piece of work.

I can easily remove the ship and replace it with another one with an "animated" wake if you are interested.

Just send me a regular e-mail with your address and I will work up the necessary files and some simple instructions.

My address is opaflightsimaddict at verizon dot net
David "Opa" Marshall
User avatar
Opa
Captain
Captain
 
Posts: 634
Joined: Wed Nov 05, 2008 2:38 pm
Location: Plano, Texas

Re: Liner wake problem

Postby gypsymoth » Wed Sep 16, 2009 2:17 am

Good morning Dave.   I'll email you.  We corresponded some time ago over Penticton helicopters & Flight1 HeliTraffic......
the wake is easily removed just by taking the wake texture out but an animated wake would be great  :D

Terry. 
When the c**p hits the fan, get a tent.
gypsymoth
Captain
Captain
 
Posts: 759
Joined: Tue Dec 05, 2006 7:50 pm
Location: EGHH

Re: Liner wake problem

Postby Opa » Wed Sep 16, 2009 4:56 am

File is on the way to you -
Last edited by Opa on Wed Sep 16, 2009 4:58 am, edited 1 time in total.
David "Opa" Marshall
User avatar
Opa
Captain
Captain
 
Posts: 634
Joined: Wed Nov 05, 2008 2:38 pm
Location: Plano, Texas

Re: Liner wake problem

Postby gypsymoth » Wed Sep 16, 2009 9:58 am

Brilliant.  Looks a treat once I deleted the funnel smoke  8-)

THANK YOU.
Terry.
When the c**p hits the fan, get a tent.
gypsymoth
Captain
Captain
 
Posts: 759
Joined: Tue Dec 05, 2006 7:50 pm
Location: EGHH


Return to FS 2004 - A Century of Flight

Who is online

Users browsing this forum: No registered users and 461 guests