A technicality.... but stalling has little to do with speed

It has a lot to do with angle of attack, correct?
A of A and airspeed. The A of A has to be within limits for that airspeed, and vice versa. Technically, you can stall any (stall-able) airplane at any airspeed, in any attitude relative to the ground... all you need to do is pitch up or down beyond the limits for that airspeed (or slow down/speed up beyond the limits of a given angle).
Naturally, as soon as you change the A of A, the airspeed will change, but if you pitch up or down abruptly enough, you could stall a plane at, say, its normal cruising speed.
This is the secret behind the snap roll, which is sort of a horizontal spin. Entry is usually well above the normal stall speed, but abrupt elevator input breaks the airflow over the wing as the A of A increases rapidly, causing a stall (first of one wing) at an indicated airspeed you will not find in the book as a stalling speed.