Sqare waves on the sea shore

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Sqare waves on the sea shore

Postby minimender » Mon Jan 23, 2006 10:27 am

I read in Tricks and Tips that square or rectangular waves breaking on the sea shore is a sign that a Texture file is misplaced, most likely into the Scenery folder.
 Can any one suggest a cure without resorting to uninstall.I currently have 1560 folders,75,760 files totalling 7.6 Gig in FS2004. Where would I look in this vast collection?
  Other sites have been unable to come up with a solution.
 Many Thanks
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Re: Sqare waves on the sea shore

Postby garymbuska » Mon Jan 23, 2006 11:55 am

If a texture file is in the scenery folder it will be easy to spot as all of the files in the scenery folder should be BGL files and nothing else. So open your scenery folder arrange the files by type and look through them if you spot a file that is not a bgl file it should not be there. unless it is a .txt file these are not a problem in the scenery folder as they are a text file. but if you look in the texture folder you will see the types of files that should be there none of these files should be in the scenery folder.
I have not read that one? Is this happening everywhere or just in places if it is every where than you may indeed be missing a file the only suggestion I can make is to look on the disks to see if you can find the CAB file that has those files in them and unzip them into a temp folder NOT FS then drag the contents over to flight sim and overwrite.
I am not sure of the folder where these files come from it might be the main texture file not sure. 8)
Last edited by garymbuska on Mon Jan 23, 2006 12:08 pm, edited 1 time in total.
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Re: Square waves on the sea shore

Postby Fly2e » Mon Jan 23, 2006 12:50 pm

Minimender,
I had the same thing a while back.
Here is the cure as figured out by Dav3cu!

Experimented with the 2 .bmps I mentioned above. Removed the alpha and got the effect your speaking of, white rectangles moving onto and off from the shore.

So still guess that restoring the 2 files will solve the problem.
CD1\MSGame1.cab\    effects\texture

Below are the names to the two BMP's you need.
fx_swoosh.bmp is the incoming wave,
fx_swoosh2.bmp is the outgoing wave.


Do what Dave said, grab those two bmp's off your original CD's and that will give you back your waves!!

Here is the original thread.
http://www.simviation.com/cgi-bin/yabb/ ... 1136345522


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Re: Sqare waves on the sea shore

Postby RAAF_Tony » Mon Jan 23, 2006 8:32 pm

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Re: Sqare waves on the sea shore

Postby minimender » Mon Jan 23, 2006 9:56 pm

Gentlemen, I have been too critical of the "square waves" The Tips and Tricks #14 describes completely WHITE waves whereas I have normal sea colour square waves with a white front breaking on the shore.They do appear to be travelling at tsunami speed however! So maybe I have been expecting more than what exists.                                                                      
   I have the files you suggested:-
   fx_lakewaves.fx  at 3KB,  fx_waves.fx   at  3KB
   fx_swoosh.bmp  at 342KB,   fx_swoosh2.bmp  at 171KB
These compare with what is on Disc 1
 So with your help I have had my over curious mind satisfied and I thank you all for the information.  
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