I got my new graphic card and now can use directx9, which makes it possible for me to see the reflective water now! really nice, but what seems strange to me is that the water is always moving in a cyclical way; its sharp and then gets unsharp to get sharp again etc...its hard to explain and I wish I could show this in a video!
even when I pause the simulation, this effect continues.
So is it just me or is this supposed to be like this?
merci!







