AI "5 MINUTE RULE" HAS BEEN FIXED!!!

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AI "5 MINUTE RULE" HAS BEEN FIXED!!!

Postby f-16 » Sun Dec 11, 2005 9:52 am

Take a look here. The 5 minute AI dissapear rule has been tackled!

http://www.flightsimmer.com/forums/show ... hp?t=45411
Last edited by f-16 on Sun Dec 11, 2005 10:12 am, edited 1 time in total.
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Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

Postby Tom_M » Sun Dec 11, 2005 10:27 am

Explain the 5min rule..?
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Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

Postby f-16 » Sun Dec 11, 2005 10:29 am

If the AI stops on the taxiway/runway and does not move for 5 minutes, it then dissapears.
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Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

Postby Delta_ » Sun Dec 11, 2005 10:46 am

Will this not cause gridlock in the airports, if ai are parked and more are coming in?
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Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

Postby expat » Sun Dec 11, 2005 11:18 am

Will this not cause gridlock in the airports, if ai are parked and more are coming in?



Exactly what the author of the program says in the last sentance on his website.  If an aircraft for some reason gets stuck, gridlock will follow.

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1. Captain, if the problem is not entered into the technical logbook.........then the aircraft does not have a problem.
2. And, if you have time to write the fault on a napkin and attach to it to the yoke.........you have time to write it in the tech log....see point 1.
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Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

Postby Travis » Sun Dec 11, 2005 5:23 pm

That really might mess with framerates.  After all, that's why the 5 min limit was put in.

Still nice to have, though.
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Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

Postby FLAPS_DOWN » Mon Dec 12, 2005 12:59 pm

Just upgraded from FS02 to FS9, so am I correct in thinking that the 5 min rule is new to FS9?
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