Fs2006

Forum dedicated to Microsoft FS2004 - "A Century of Flight".

Re: Fs2006

Postby RollerBall » Thu Oct 27, 2005 8:59 am

CFSxx = Combat Flight Simulator => Military Aircraft

FSxx = (Non-Combat) Flight Simulator => Non-Military Aircraft

What could possibly be simpler than that and - wow - that's how MS does it!

There are no combat aircraft in FS2004 - the last ones were the Corsair and the Camel in 2002. And I'd say they were hardly modern military aircraft either. Looks like MS decided that's how people like it.

Remember - I'm only observing here.

Now what we do with it once we get it is up to us. If we want to stick a space ship to Mars in it, fine. Nobody is stopping you so cut the nonsense about the thought police  - it's a bit juvenile. But MS are pretty canny when it comes to marketing - and they do everything based on market research. All big companies do. And that's something I know about.

Bye ;)
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Re: Fs2006

Postby JBaymore » Thu Oct 27, 2005 9:00 am

When stuff is happening like real airlines running around shutting down virtual airlines, there is likely more to Microsoft's "choices" as to what it includes in the sim than is immediately obvious.  ;)

Microsoft probably does not include Airbus because there is a financial arrangement or licensing arrangement of some sort with Boeing.  Either Airbus won't give Microsoft a license to include its aircraft designs in the sim.... or they might be wanting more money than Microsoft is willing to pay in order to do it.  Or maybe Boeing has said to Microsoft... we'll let you use our aircraft (cheap or free) .... as long as you don't include Airbus aircraft.

Or any and all possible combinations of the above concept.

Freeware developers do scenery of places like MacDonalds.  It's given away free and it's sorta' "small potatoes".  Can you imagine what would transpire if Microsoft went to MacDonalds and said "Hey... we want to populate our scenery with your stores all over the place"?  The "money discussion" would go big fast.  ;D

As "Deep Throat" told Woodward and Bernstein........ "Follow the money".

best,

.....................john
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Re: Fs2006

Postby TacitBlue » Thu Oct 27, 2005 9:01 am

Thats what I said ;)

I see that now. We posted at the same time. ;)
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Re:  Fs2006

Postby Tweek » Thu Oct 27, 2005 9:12 am

CFSxx = Combat Flight Simulator => Military Aircraft

FSxx = (Non-Combat) Flight Simulator => Non-Military Aircraft

What could possibly be simpler than that and - wow - that's how MS does it!

There are no combat aircraft in FS2004 - the last ones were the Corsair and the Camel in 2002. And I'd say they were hardly modern military aircraft either. Looks like MS decided that's how people like it.


But you've gotta remember, people may very well like their civilian aircraft in their sim, no one has a problem with that. But what's wrong with just including other types of aircraft? No one's saying that Boeing 747s should be replaced with Panavia Tornados, just the inclusion of it would be a nice addition. Personally, I don't care whether they do add military aircraft or not, it's just that no one can say that Flight Simulator is exclusive to civilian flying.

And about Combat Flight Simulator. Lets be honest, it's pretty poor for any combat aircraft that flies faster that 350 knots ::)
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Re:

Postby RollerBall » Thu Oct 27, 2005 10:26 am


But what's wrong with just including other types of aircraft?


:)

Nothing - but in response to demand this is how M$ do it. But they don't STOP you putting em in if you want. In fact they make it very easy for developers to create aircraft (they publish SDKs AND they even supplied the modelling tool ie GMax bundled with FS2002) and for you to include them (they tell you how and they know there are zillions of places - eg SimV where you can get more info if you want).

But I come back to the same point which you just don't seem to get. Why should M$ waste time and resources developing aircraft which 3rd party developers do infinitely better - and for FREE - get it - FREE - when the ONLY people who can develop the FS SIMULATOR ENGINE are M$ themselves. And it's the ENGINE that's important and from where ALL future sim advances will come - not from a couple of stoopid aircraft models.

PLEEEEAAAASE see that
Last edited by RollerBall on Thu Oct 27, 2005 10:51 am, edited 1 time in total.
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Re:

Postby killerbunny » Thu Oct 27, 2005 11:04 am

CFSxx = Combat Flight Simulator => Military Aircraft

FSxx = (Non-Combat) Flight Simulator => Non-Military Aircraft

What could possibly be simpler than that and - wow - that's how MS does it!

Flying military aircraft in FS9 is not necesarily about combat!
Last edited by killerbunny on Thu Oct 27, 2005 11:05 am, edited 1 time in total.
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Re: Fs2006

Postby TacitBlue » Thu Oct 27, 2005 11:06 am

*random forum member* I think they should include an airbus.  ;D
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Re: Fs2006

Postby BFMF » Thu Oct 27, 2005 11:11 am

[quote]*random forum member* I think they should include an airbus.
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Re: Fs2006

Postby TacitBlue » Thu Oct 27, 2005 11:16 am

Yes, that was the sarcastic point that I was trying to make. ;)
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Re: Fs2006

Postby RollerBall » Thu Oct 27, 2005 11:16 am

:D

Andrew, I think Tacit's just trying to stir it a little bit.......
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Re: Fs2006

Postby TacitBlue » Thu Oct 27, 2005 11:18 am

Just a tad. ;D
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Re:

Postby JBaymore » Thu Oct 27, 2005 11:30 am

Because of the amount of effort folks put in to customising their copies of FS and especially because I think people have done even more than ever with FS2004, it'll take a lot to get em to put the investment of money, time end effort into the next new version when it comes. That's why it will have to be worth it, and it'll take a lot more than a few new planes to persuade people I think.


Roger.... as usual you got that exactly right!
Last edited by JBaymore on Thu Oct 27, 2005 11:34 am, edited 1 time in total.
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Re: Fs2006

Postby BFMF » Thu Oct 27, 2005 11:39 am

Andrew, I think Tacit's just trying to stir it a little bit.......


I get it now ::)
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Re:  Fs2006

Postby Tweek » Thu Oct 27, 2005 12:04 pm

If we take the "real as it gets" idea to the obvious logical conclusion........ there really should not be two separate sims.  In the "real world" combat happens right on the same planet as commercial flights that happen right next to GA flights that happen right next to hot air balloon flights that happen right next to hang glider flights.


You have actually got an extremely interesting idea going there. Rather like how FS Passengers has 'war zones'. I don't think USAF aircraft would be welcomed into Iraq at all. If this is supposed to be an extremely real envioronment (real weather, real aircraft (and flight dynamics/functions) etc), that extra danger, which is there in real life should also be there. If you take off and fly over a military air base without permission, you are fairly vulnerable to a couple of jets, scrambled to take you down ;)

I can understand how a lot of people would not agree with this idea whatsoever. But I think it would be interesting to see how it was with an on/off toggle :P
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Re: Fs2006

Postby TacitBlue » Thu Oct 27, 2005 1:03 pm

So, in addition to weather, there should also be politics in FS? ::)
Actually, I agree it would be interesting, but it should be optional.
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