Texture sharpness...

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Texture sharpness...

Postby Omag 2.0 » Mon Nov 14, 2005 10:50 am

My god... long time since I've been in this part of the forum...

I have a question... I have a problem with the sharpness of the ground-textures... I know they get blurry over a distance, but in my case it is rediculous! The go blurry very fast, leaving me with a sharp patch under the plane and all the rest looking awfull! Does anyone know what to do about that?

I'm a bit limited hardware-wise...

pent 4 - 2,4 Ghz
geforce 4 - Ti4200 64 mb
768 mb ramm

Any suggestions?

Cheers,

Omag
Last edited by Omag 2.0 on Mon Nov 14, 2005 10:50 am, edited 1 time in total.
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Re: Texture sharpness...

Postby eno » Mon Nov 14, 2005 12:30 pm

Tis your graphics card ........ When under pressure it will render the textures on the aircraft and closer to the aircraft as a priority ........ those in the distance will be given a less GPU time and therefore will be blurred.

The only real solution is to upgrade the graphics.  >:( >:(
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