FS2004 seems to have unrealistic starting for many gas turbine aircraft, but for piston and turbo prop all seems ok. During start of any Boeing aircraft, it makes no difference who's aircraft it is stock or some of the fine 3rd party, the engine starts and then two things happen.
Firstly, the engine rpm rockets up and peaks between 90% to 95% and then decreases to ground idle and with this, if the brakes are not set, a violent swing in the oppersite direction and a small amount of rolling (I know that starting without brakes does not happen in the real world, unless you are flying an aircraft that doen not have electric hyd pumps, also in the real world we have chocks)
I have tested a lot of different aircraft. Mainly it is a Boeing problem..
747 peaks N1 95%, N2 90%, however no swing.
777, peaks N2 85%, swings
Trident, peaks 90% an swings. This aircraft has fuselarge mounted engines. Turing will never happen.
Orion, engines ok, but start 1 or 4 and aircraft also turn violently.
737 (my bench mark, I work on them)rockets up and peaks at N1 80%, N2 90% and a violent turn. Also starts to taxi.
So my question is, does anyone know how to and which cfg files I could modify to make a start more realistic. Also how to stop swinging. Some aircraft will do it with full oppersite rudder/nose wheel stearing.
Lastly, possibly a limitation of FS2004, the rudder and nose wheel steering are the one of the same. Is it possible to separate them in FS9. Sometimes with a take off run a small correction in drift gives massive nose swing due to both acting at the same time.
I realise this is a lot to ask, but can anyone help.
Thanks
Matt

People Eating Tasty Animals.



