I think for this to have any meaning, we should take an average of our FPS based on the six angles viewable of the aircraft. We must all use the same location and scenery including zoom factor. Otherwise, what's the point? My specs are in my sig.
Everything is maxed except... (going from memory also)
Land detail because water is maxed
Cloud draw distance is 60
Extended textures off.
Sight distance 100.
I positioned myself 5nm east of KSEA @ 3000ft. My average FPS is 22 without Megascenery PNW and 20 without.
Hi Skit...!
My water detail is set close to Minimium, 'cos I like
blue water, rather than
green water...LOL...!
...and...
My "sight" distance is set between 5 miles and 10 miles. Much more realistic in real life, and the processor isn't bogged down with having to render scenery 100 miles in the far distance....

...!
It really is quite misty "up there" most if the time..You can rarely see your airstrip until you are within 5-8 miles of it...

...!
I set my own weather and cloud effects to suit the terrain...San Francisco Bay is always misty...distance=less than 5 miles...!
...so the maxed autogen and scenery is only visible in great detail when I am almost over the top of it...!
..and runs the set-up much more smoothly, in ALL views...!
Much more fun...!
LOL...!
Paul.....early morning mist on my goggles...

...

...LOL...!
Win 8.1 64-bit. DX11. Advent Tower. Intel i7-3770 3.9 GHz 8-core. 8 GB System RAM. AMD Radeon HD 7700 1GB RAM. DVD ROM. 2 Terra Byte SATA Hard Drive. Philips 17" LCD Monitor. Saitek Cyborg X Fly-5 Joystick. ...and a Briggs and Stratton Petrol Lawn Mower.