Water textures

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Water textures

Postby Bell206freak » Sun Nov 21, 2004 7:13 am

Is it possible to apply an alpha reflective layer to the water textures, so to bring reflectiveness to the water at "Low" settings?

I've tried sliding my slider all the way to full on "Water Effects Detail" and it doesn't stay.

I'd like to bring my sim experience to a new level.
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Re: Water textures

Postby dave3cu » Sun Nov 21, 2004 7:53 am

There are several water texture replacements available (scenery d'loads) that produce  reflections, Bill Lyons' for one. Whether they use alpha channel or not I dont know.

Dont know the technical details but, in FS9, between 'Terrain detail' and 'Water effects', only one can be set to high. The other will default to low.

Also I believe if your graphics adapter is not up to it the 'Water effects' will not stick at high, (as is my case).

Cheers,
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Re: Water textures

Postby RollerBall » Sun Nov 21, 2004 8:58 am

Don't think you will get ever proper reflections (eg of a plane sitting on the water)

The FS9 graphics engine can't do it.
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Re: Water textures

Postby Exile34 » Sat Jan 15, 2005 2:08 am

you need a 128mb video card to do that
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Re: Water textures

Postby beaky » Sat Jan 15, 2005 9:19 am

I've got a 256 card, and the very nice WaterZone add-on textures, but I still don't get a true reflection of the aircraft on the water. I agree that it's a limitation of the engine...
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Re: Water textures

Postby Katahu » Sat Jan 15, 2005 3:28 pm

I have an ATI Radeon 9700 with 64 MB of Memory. And I can still get the reflective water along with the wave action of the water.

FS requires DirectX 9.0 drivers in order to get the full potential out of FS. My card has Dx 9.0c.
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Re: Water textures

Postby Gixer » Sat Jan 15, 2005 5:43 pm

Your graphics car only needs to support DX8 to get the fancey water.
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Re: Water textures

Postby stiz » Sat Jan 15, 2005 7:22 pm

So in theroy then the GeForce 4 MMX 440 cards ARE ment to show reflections because they can support up to DX8.1...

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