...If you were asked what to add on FS2006...

Forum dedicated to Microsoft FS2004 - "A Century of Flight".

Re: ...If you were asked what to add on FS2006...

Postby JerryKGSP » Fri Dec 31, 2004 4:17 pm

The ability to fly more than one flight schedule/plan at a time

Better and more realistic ATC communication

Better roads and simluated traffic with higher density in larger cities

The abilityto upgrade to new versions without losing all of your add ons

We can only hope!!!
windows XP Pro SP2
FS9.1,     Saitek Cyborg EVA Joystick
Aopen mb AX4C Max
Logiteck MX laser 1000 mouse
Intel Pentium 4 - 2.8 Ghz w/HT OC 3.0
DDRam 2024 gb pc3500
GeForce 7600 GS 512mb
C: WD 120 gb HD, D: WD 18
JerryKGSP
2nd Lieutenant
2nd Lieutenant
 
Posts: 128
Joined: Wed Feb 19, 2003 11:56 pm
Location: US

Re: ...If you were asked what to add on FS2006...

Postby Gary R. » Sat Jan 01, 2005 1:49 pm

I would like to see an emergency declaration option also.
Last edited by Gary R. on Sat Jan 01, 2005 1:58 pm, edited 1 time in total.
AMD 2800xp on gigabyte vt600l k7 triton overclocked @ 2.3 ghz, 768 PC 3200, 128 DDR 6600GT AGP, 60 gig,5200 rpm maxtor, 160gig 7200rpm WD, Sony FD Trinitron 19
Gary R.
Captain
Captain
 
Posts: 793
Joined: Sat Aug 16, 2003 10:51 am
Location: PA, USA

Re: ...If you were asked what to add on FS2006...

Postby commoner » Sat Jan 01, 2005 2:58 pm

[quote]
Image"In theory, there is no difference between theory and practice. But, in practice, there is."
User avatar
commoner
Major
Major
 
Posts: 3221
Joined: Sat Aug 28, 2004 2:26 am
Location: Yorkshire. England. UK.

Re: ...If you were asked what to add on FS2006...

Postby legoalex2000 » Sat Jan 01, 2005 10:01 pm

more from me

> ability to open emergency @ cargo doors (more than 1 cargo door), it goes along with declaring emcgy ldgs.

> opt to choose: Casual flyer (set as now) or hard core (all options available to you)

>those Heliports. there are a lot, i admit, but at least an addon program if not std. with FS.

> now i'm thinking far into real aviation, but if we could see the FBO (eg: Signature, Million Air) and go by them for fuel.

>ground trucks, at least see them on at the gate, which reminds me, airplane markings at the gate with the jetway closer to the aircraft

> show the time, for us peoples who can't read zulu/mil as quickly as people who do
Last edited by legoalex2000 on Sat Jan 01, 2005 10:06 pm, edited 1 time in total.
legoalex2000
 

Re: ...If you were asked what to add on FS2006...

Postby TacitBlue » Sat Jan 01, 2005 10:43 pm

AI who watch where they are going! I got backed into by a Cessna yesterday...
Image
A&P Mechanic, Rankin Aircraft 78Y

Aircraft are naturally beautiful because form follows function. -TB
User avatar
TacitBlue
Major
Major
 
Posts: 3856
Joined: Mon Nov 08, 2004 12:33 pm
Location: Saint Joseph, Missouri, USA

Re: ...If you were asked what to add on FS2006...

Postby pilotjj1 » Sat Jan 01, 2005 11:12 pm

Its going to be long, so bear with me.

I do mainly 'commercial' flying so this are the things I hope to see:
pilotjj1
2nd Lieutenant
2nd Lieutenant
 
Posts: 115
Joined: Sun Feb 03, 2002 3:58 am
Location: Singapore

Re: ...If you were asked what to add on FS2006...

Postby legoalex2000 » Sat Jan 01, 2005 11:21 pm

wow, thats a lot... lol ;D
legoalex2000
 

Re: ...If you were asked what to add on FS2006...

Postby pilotjj1 » Sat Jan 01, 2005 11:23 pm

Sorry, accidentally hit the post button. So continuing from the last post:

-A additional player mode that allows u to play as passenger rather than pilot.
-Ability to walk around the plane and even leave the plane to go on to the tarmac or into the terminal building.
-Ability to hand over the controls to the first officer so that u won't need to be there all the time.
-Ground facilities actually work: Airport vehicles come to service ur plane when u are parked and the aerobridges automaticallt connect to your aircraft.
-Ability to utilize the different engines option available for the aircraft.
-Have different accent for different countries. I'm sure not all controllers or pilots are American.
-A Disaster generator (similar to the failures generator available currently) that randomly generates natural disasters that may require pilots to divert.
-Include the IATA code of Airports and cities and not just the ICAO ones.

Finally, an extremely ambitious one...
-Real world scenery for all the world's airports (terminals and such). If possible, real world scenery for the entire world.

Thanks for listening. :)
pilotjj1
2nd Lieutenant
2nd Lieutenant
 
Posts: 115
Joined: Sun Feb 03, 2002 3:58 am
Location: Singapore

Re: ...If you were asked what to add on FS2006...

Postby pilotjj1 » Sat Jan 01, 2005 11:28 pm

And ah... I forgot this one:
-All doors (Cargo or passenger or emergency exits) can be opened and controlled independently.

I think thats all I want.
pilotjj1
2nd Lieutenant
2nd Lieutenant
 
Posts: 115
Joined: Sun Feb 03, 2002 3:58 am
Location: Singapore

Re: ...If you were asked what to add on FS2006...

Postby TacitBlue » Sun Jan 02, 2005 6:10 pm

why would you want to play as a passenger? just asking.
Image
A&P Mechanic, Rankin Aircraft 78Y

Aircraft are naturally beautiful because form follows function. -TB
User avatar
TacitBlue
Major
Major
 
Posts: 3856
Joined: Mon Nov 08, 2004 12:33 pm
Location: Saint Joseph, Missouri, USA

Re: ...If you were asked what to add on FS2006...

Postby legoalex2000 » Sun Jan 02, 2005 6:26 pm

for when you want to see the sights of the world, when you don't have $700 ;)
legoalex2000
 

Re: ...If you were asked what to add on FS2006...

Postby Reap » Sun Jan 02, 2005 7:02 pm

Being a passenger would also allow for a fantastic training opportunity
UPLOAD IMAGE TO SIMV!
User avatar
Reap
2nd Lieutenant
2nd Lieutenant
 
Posts: 251
Joined: Wed Nov 12, 2003 3:47 pm
Location: Derby. United Kingdom

Re: ...If you were asked what to add on FS2006...

Postby C » Mon Jan 03, 2005 9:49 am

[quote].....maybe a total destruct button for the first simmer to make a post asking what you want to see in FS2008...commoner
User avatar
C
Colonel
Colonel
 
Posts: 11977
Joined: Mon May 19, 2003 1:04 pm
Location: Earth

Re: ...If you were asked what to add on FS2006...

Postby C » Mon Jan 03, 2005 9:49 am


That's actually quie a good idea - given that FS 2004/ACOF was released in Aug 2003, then we can expect something possibly at the end of 2005, and probably all decisions about whats new etc have been made...

So, if we suggest what we'd like to see in FS2008 now or in the near future then there could be a chance someone at MS might listen to us...

Charlie



You can shoot me now... ;) ;D :P
User avatar
C
Colonel
Colonel
 
Posts: 11977
Joined: Mon May 19, 2003 1:04 pm
Location: Earth

Re: ...If you were asked what to add on FS2006...

Postby JBaymore » Mon Jan 03, 2005 12:40 pm

[quote]
Image ImageIntel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 720
User avatar
JBaymore
Global Moderator
Global Moderator
 
Posts: 10020
Joined: Sat May 24, 2003 9:15 am
Location: New Hampshire

PreviousNext

Return to FS 2004 - A Century of Flight

Who is online

Users browsing this forum: No registered users and 756 guests