My two cents

Forum dedicated to Microsoft FS2004 - "A Century of Flight".

My two cents

Postby wizbang » Thu Sep 30, 2004 1:02 am

Greetings,
This is a very nice forum here. Lots of really nice helpful people.

Some years back, I was very fortunate in that I was able to fly, Pilot in Command, a full blown ($7,000,000) 747 Simulator for several hours before it was shipped overseas for Flight Training.  (I've been saving my pennies ever since that day) pretty soon, approx 1,276 years I'll have enough. :)

The folks there put me through fog, wind shears, all sorts of stuff. I did fairly well.. I only crashed about 50 % of the time.

Anyway I was surprised to find out that the Flight Safety rated simulator spent about zero.5 processing cycles on crashing. The full motion hydraulics just kind of vibrated for a sec and stopped. and "crashed" or "Reset" flashed  in the middle the 180degree wrap-around display.

This is what I would like to see MS do to improve its simulator.

1) There are plenty of really good, very precise sat images of the earth that have no clouds. I'd like to see more detailed imagages of ground features and city features and outlines. For example, one of the prettiest sites is flying south from say Wichita to Houston and looking down at Dallas and Fort Worth from about 27,000 feet. In other words more realistic, better resolution  scenery both day and night. Right now FS9 beats the pants off of X-Plane for sunrises and sunsets! But they are catching up

2) I would like MS to get rid of bitmaps that don't zoom well in favor of better res pictures type of structures like terminals, and other buildings etc.

3) I would like to see very HiRes fully functional cockpits that have virtually every switch enabled down to the APU , Hydraulics, Elec, Air Cond. Auto  Pilot Bank Limits, Fire extinguishers, Emergency Shutoffs etc. And have simulated failures.

4) I would like to see better frame rates.

I have played X-Plane for over a  year. Yes, they might have better physics and faster frame rates, but the experience is woefully inadequate for these reasons.
   A) The latest version was so unrealistic with respect to the cockpit visual from a 747 that I got dizzy. The ground was moving as if I was in an old bi-plane with a wind speed averaging 70kts. It was terrible. (And that was fair weather, no wind!)
   B) When you take off at night you lose all ground visibility within three miles (if you're flying outbound over the ocean. It becomes pitch black. But... you can see the Northern Lights ... in LA? What's up with that?
   C) ATC is computer generated (HAL 2001 singing Daisy) kind of voice. That is not automatic. Radio chatter is sound clips played in random order. You could be taking off from LA and the clip playing is saying that JFK's 4Left is clear to land. And you will hear that over and over and over and over and...
   D) The airports are dismal. No structures at all, next there is no taxiway lines or lights, taxiway markers,  the runway lights are dismal compared to FS9.
   E) There is no ATC. No take of clearances, no realism at all. In FS9, I flew from Frankfurt to JFK. When I was taxiing Ground Control had me stop and wait for two planes to take off. That's is amost EXACTLY what happend when I had a real flight. Only it was an SST taking off at that time. X-Plane does not even come close to that kind of realism.

5) Have a working version of FMC (but that would happen if they did #3)

6) You all are going to hate me for this one but take out all of the bloated processing stuff for crashes. The effects everything and concentrate on making a better FLIGHT sim instead of a CRASH sim. I hope I have not offended anyone. I'd be up for a sim that specialized in crashing just for realism sake. But have it separate from the one you actually use for flying.

7) I would like to have much more responsive guages that have settings. (It's one of the few things X-Plane does exceptionally well. It's worth the down load for the free demo to experience how effortlessly it is to go from say 864 ft to 32,768 ft in altitude or 120 IAS to 34O IAS

I think thats it :)

I look forward to everyones comments.

Happy Flying Everyone
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Re: My two cents

Postby Saitek » Thu Sep 30, 2004 1:33 am

That must be t bit more than just two cents...
at least its 745 words long. ::) You must be a fast typer! :o

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Re: My two cents

Postby Politically Incorrect » Thu Sep 30, 2004 3:05 am

That must be t bit more than just two cents...


Inflation.  ;D
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Re: My two cents

Postby krazyj » Thu Sep 30, 2004 3:06 am

and very confusing what belongs to X-plane and what belongs to MSFS 9 ??

anyways I agree more effort could be put in FPS and VFR graphical improvements
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Re: My two cents

Postby SaVas » Thu Sep 30, 2004 8:00 am

One thing I have learned about frame rates. Frame rates are not really an issue...its the fluidity of how they are running, i.e. they do not get choppy.

I am about to go through a computer overhaul with Michael at fs-gs.com to get my PC running as best as it can for the Sim. I cannot wait ;D

But yes there are some other things I would like to see improved, however considering computers today, what we have for FS9 is adequate until technology impoves greatly.
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Re: My two cents

Postby SaVas » Thu Sep 30, 2004 8:14 am

Oh and how rude of me...

WELCOME to SIMviation wizbang!!!!

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Re: My two cents

Postby Scottler » Thu Sep 30, 2004 3:45 pm

I also think that crossing from bmp to jpg wherever possible would help!  But alas, that is just the start.
Great edit, Bob.


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Re: My two cents

Postby Delta_ » Fri Oct 01, 2004 4:46 am

I also think that crossing from bmp to jpg wherever possible would help!  But alas, that is just the start.

I would prefer the DXT format, the jpg format takes less space in a hard-drive because it is compressed (which causes very small quality loss).  When you open it, it takes more space up in the memory.
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Re: My two cents

Postby Nav » Fri Oct 01, 2004 9:00 am

Quote) "2) I would like MS to get rid of bitmaps that don't zoom well in favor of better res pictures type of structures like terminals, and other buildings etc.  3) I would like to see very HiRes fully functional cockpits that have virtually every switch enabled down to the APU , Hydraulics, Elec, Air Cond. Auto  Pilot Bank Limits, Fire extinguishers, Emergency Shutoffs etc. And have simulated failures.  4) I would like to see better frame rates." (Unquote)

Forgive me, wizbang - but don't you see just a wee bit of a contradiction there?  :D

I'd say that FS2004 knocks spots off FS2002 as an experience, but the extra detail - especially the cloud effects - means that even if you have a good computer (and mine is pretty good) you are often on the margin of acceptable frame-rates, with some aeroplane/weather combinations anyway.

Of course we'd all like more detail in all sorts of areas.  But not at the expense of having to fly the aeroplanes at 5 frames/sec. all the time!

Also, if Microsoft go too far too fast in that direction, people who can afford to keep their computers updated will be all right - but there'll be a lot fewer other enthusiasts on here to talk to!
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Re: My two cents

Postby Chris_F » Fri Oct 01, 2004 9:01 am

I disagree about the visuals.  I think they're exellent (of course I started with FS version 1.0 so I can testify that they've come a long way).  This isn't to say that they couldn't be improved as computers grow more horsepower, but for today's computers it would be  a real challenge to do much better.

Comment 4B) I find FS2004's night lighting to be overly bright.  I don't know about you, but when I'm out at night and there's no moon everything looks kinda black.  If I were in a plane and it were overcast and there were no lights on the ground I probably wouldn't be able to tell where the horizon was or which end was up.  In FS2004 I can see just fine at night, even under overcast sky, no moon, and in the middle of nowhere.  It's as if you're flying a plane during the day only everything is covered in black oil.  I adjusted my monitor settings (most noticably contrast and brightness) and now it's fine.

As for your comments on crashing, my copy of FS2004 doesn't have any crash effects.  When I crash or overstress the plane the sim pauses, switches to an external view and I get a message which says either "Crash", "Building Crash", etc.  No fire, no parts falling off the plane, nothing.  I've never felt the need for any more but I don't think it would be possible for MS to do any less.
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