What to include in FS2006

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Re: What to include in FS2006

Postby alrot » Sun May 02, 2004 7:19 pm

i hope they include stuffs to make easier for the one who builts virtual cockpit or virtual homemade console
for example a way out to built a moveable cockpit, shakeable,an interfase which detect the horizon respect to the cabin
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Re: What to include in FS2006

Postby JBaymore » Sun May 02, 2004 10:07 pm

Alrot,

Yes... more support for that type of stuff would be nice.

I'd love to have the sound effects be set up into a multi channel breakout like a 16 track recorder.  Then you could locate them in the right places in the simpit with the right hardware.  

Right engines come from the right, gear comes from the floor, warnings come from the main panel, ATC comes thru the headset, PA annouincements come from the rear of the cockpit, rain noise comes from the windshield area, wind from everywhere, copilot talk comes from the right side of the cockpit, and so on.

While there are a lot of us building simpits.... it is still a pretty small market... so I think we'll be dependent on the add-on developers for this type of stuff.

best,

.................john
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Re: What to include in FS2006

Postby birdie » Mon May 03, 2004 5:30 am

Last edited by birdie on Mon May 03, 2004 5:36 am, edited 1 time in total.
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