just got this idea for fs2006

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Re: just got this idea for fs2006

Postby JBaymore » Thu Apr 01, 2004 12:03 am

How about having to communicate with ATC via the PCs microphone? the ATC would be programmed to pick up on certain key words in your read backs. (Out there but still a neat idea?) and you could use the number keys as a back up still of course.



Ritterkruz,

This is already possible with payware addons.
Last edited by JBaymore on Thu Apr 01, 2004 12:04 am, edited 1 time in total.
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Re: just got this idea for fs2006

Postby Billerator » Thu Apr 01, 2004 4:39 am

Yeah and the point is that they arent things that would take years to implement.
Sometimes its the little things in life.

I like all the suggestions here, especially the ones about random failures and aircraft damage.

It is possible to land small aircraft with gear up. I should know, Ive done it  :P.
I was making some dangerous approach with a mooney and since Im not used to it, I thought the gear was down ( but it wasnt  ::) ). Just as I was about to touch down, I thought that I was getting just that bit too close to the runway, the propstrike confirmed this.
I managed to pull up and get the gear down just in time, and roll of the side of the runway.
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Re: just got this idea for fs2006

Postby Eskimo » Sun Apr 04, 2004 2:44 am

[quote]

There is a freeware gauge that you can get that does just this.
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Re: just got this idea for fs2006

Postby JBaymore » Sun Apr 04, 2004 10:58 am

Eskimo,

Hi.
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Re: just got this idea for fs2006

Postby Eskimo » Wed Apr 07, 2004 1:39 am

I actually found it in AVSim under the filename anncgau.zip, just in case any one else wants it.
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Re: just got this idea for fs2006

Postby Staiduk » Wed Apr 07, 2004 11:10 am

I like all those ideas; everyone's right, it's the little details that make the sim. I for one would like to see a bit more complexity in the startup of the heavies; i.e. 737 - lifting the fuel lever and hitting 'start' is a bit too easy IMO. (And if you can't be bothered; Ctrl-E is still there. ;) )
The one thing I want to see is accurate atmospheric events; i.e. thermals, ridges and lennies.
And a towplane for the default sailplanes. :)
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Re: I think thatRe: just got this idea for fs2006

Postby MattNW » Wed Apr 07, 2004 9:34 pm

[quote]I think that M$ should add the option, in the next release, to simulate random technical emergencies, like an engine dieing on you, or electrical or mechanical problem, while you're up in the air and you being able to call ATC for a priority landing or something like that.

Not the scheduled systems fault with absence of ATC emergency procedures like they are right up now.
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Re: just got this idea for fs2006

Postby Eskimo » Thu Apr 08, 2004 1:59 am

I remember back in the good old days of FS95 you coud set the reliability of the aircraft, setting it low and random failures happened; set it high and the aircraft flew well.  Unfortunately you still expexted it to fail but it was a good touch.
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Re: just got this idea for fs2006

Postby ciuauino » Mon Apr 12, 2004 5:18 am

Talking about ideas for FS2006 here are a couple:
- what about implementing the landing clearance with the wind check like in reality, without having to switch the ATIS?
- what about a "Carreer Profile" with scores or salaries: does anybody remember Airline Transport Pilot career feature? At the end of each flight a report was filled about your flight conduct, and you had periodical ride checks!!
To whom it may concerne.... let me know ;)
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Re: just got this idea for fs2006

Postby ashaman » Mon Apr 12, 2004 8:11 am


I know how to do that. Just let a couple teenagers play with your FS 2004 for a while. I had a friend's two boys over for a couple days while the folks went to a funeral and one night I kicked them off the sim for a flight of my own. Somewhere over Africa in the Beech Baron my right engine quit then a lilttle further my left quit. Nothing I could do would get them started again. I managed to land safely at a small dirt strip but it was definately a shocker. Learned later by checking settings that the boys had played around with the "Failures" and set my engines to quit on me. I threatened to ring both their necks but in reality it was sort of fun to have that unplanned unexpected failure when I least expected it.


;D ;D ;D

LOL

Problem with that is that not everyone has bratty teenagers willing to flightsim at hand. ;)

Nor everyone (me first among them) is willing to let bratty teenagers flightsim on their PCs in the hope of taking advantage of a quirk of their misbehavings.
Last edited by ashaman on Mon Apr 12, 2004 11:42 am, edited 1 time in total.
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Re: just got this idea for fs2006

Postby Biggles » Tue Apr 13, 2004 1:24 am

These are all really cool ideas, I especially like the idea of having actual randomised system failures and seeing damage occur on your aeroplane.

Does MS actually have a service where fans can contribute ideas for upcoming simulators? If not  they should because the flight sim comunity has alot to contribute.

An idea that I had is that it would be cool if AI aircraft could be directly contacted or they could contact you. Maybe to ask for directions or something.  :P

This would be another nice addition to the realitively limited ATC options. Also what happened to aircraft controllers indicating wind facing runways for aircraft to take off from? Am I wrong here or is that what happens in real aviation.

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Re: just got this idea for fs2006

Postby Eskimo » Tue Apr 13, 2004 6:28 pm

This would be another nice addition to the realitively limited ATC options. Also what happened to aircraft controllers indicating wind facing runways for aircraft to take off from? Am I wrong here or is that what happens in real aviation.


No you are right, in real aviation the active runway will be the one which is facing into the wind or is the closet to facing into the wind.  The reason for this is so there is more airflow over the wings on takoff and therefore more lift is created.  My home airport of Archerfield in Brisbane has four runways so you will pretty much always takoff into the wind.  However if the two grass runways are wet then the concrete ones are used regarless of the wind.  That's another feature I'd like to see, the diservice of grass, mud and gravel runways in wet conditions.

Hope you are further enlightened now.  :)

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Re: just got this idea for fs2006

Postby Biggles » Tue Apr 13, 2004 8:26 pm

Thanks , I've been wondering about that for a while now, although I though MS would have more greatly enforced into the sim although it seems that you can really choose where you want to take off.

I also think that would be a cool idea if runways could be de-serviced or similiar. Maybe reserved for emergency landing by other aircraft if this could be implemented into the sim.

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Re: just got this idea for fs2006

Postby BFMF » Wed Apr 14, 2004 2:07 am

Even FS98 had a reliability slider that you could set. I usually set it just a little to the left, that way I would get a failure once in a great while, and it was totally unexpected.
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Re: just got this idea for fs2006

Postby Katahu » Wed Apr 14, 2004 8:09 pm

Well, every time you see me, you people already kow what the heck my idea(s) will be. LOL ;D ::)

Hey, how about firework SOUNDS whenever fireworks are being displayed? Such as the 4th of July in the US or the good old New Year celebration? It's nice to SEE the fires but it's even better to HEAR them as well.

Or maybe I've already been in the Air Force long to forget something if you know what I mean. ::) :P
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