More WOAI questions

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

More WOAI questions

Postby vgbaron » Tue Jun 10, 2008 11:22 am

OK, got it installed in FSX - did nothing but download several packages and the installer. Ran the installer and all *seems* fine. But after continuing to read posts in this forum I have a few more questions.

First - I don't care for a LOT of AI - being #3 to depart is not really my idea of fun so I don't really care what gets "disabled" and what doesn't.

Should I want to uninstall some AI packages - just delete them from the folder or is there an uninstall routine - couldn't see anything in add/remove programs.

Read in a post that the FS9 bgl files should be converted. What happens if I don't convert them and how do I know which ones are for FS9?

The posts mention that using FS9 bgl files in FSX will disable the FSX AI - which is just fine with me, in fact I would prefer to only use WOAI.

The AI packs I downloaded were all marked for FS9 AND FSX.



Hope this makes sense


Vic
I7 980x 4.43G P6X58D 6G Mushkin 1612 6-8-6-24 1T EVGA GTX480 826/4200
User avatar
vgbaron
1st Lieutenant
1st Lieutenant
 
Posts: 479
Joined: Mon Dec 10, 2007 1:40 pm
Location: Burbank CA USA

Re: More WOAI questions

Postby vgbaron » Tue Jun 10, 2008 11:34 am

OK - seems I found a partial answer - if I do NOT recompile the FS9 bgl files I will lose all the FSX default AI - which is OK. Still wondering - how to tell if bgl is FS9.

And how to uninstall packages.

Vic
I7 980x 4.43G P6X58D 6G Mushkin 1612 6-8-6-24 1T EVGA GTX480 826/4200
User avatar
vgbaron
1st Lieutenant
1st Lieutenant
 
Posts: 479
Joined: Mon Dec 10, 2007 1:40 pm
Location: Burbank CA USA

Re: More WOAI questions

Postby dave3cu » Tue Jun 10, 2008 5:35 pm

**The packages are marked for FS9 and FSX as they will work in either, but to my knowledge, the traffic*.bgl files are all in FS9 format.

**After you decompile (with AIFPC)  look at the 'flightplans*.txt' file. If it is an FSX file, you'll see a comment '//FSXDAYS=TRUE' at the top. If no message it's in FS9 format.

**If you want to uninstall, start the WoAI installer, click on 'Expert', and you'll see an option to 'delete airline'. This will delete the 'traffic*bgl' file and the appropriate aircraft liveries, but will leave the aircraft model and necessary liveries for other packages that still need it.

Or you can manually delete the 'traffic*.bgl' file, and undesired aircraft.  

If you simply want to disable some schedules, open ...\\Scenery\World\scenery\ and disable the desired 'traffic*.bgl' file(s) by changing the extension. Example: change 'traffic_woa_united_su07.bgl' to 'traffic_woa_united_su07.bbb' and FSX will ignore it.

Dave  
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.
dave3cu
Major
Major
 
Posts: 3141
Joined: Sun May 19, 2002 9:55 am
Location: 3CU, Northern Wisconsin, USA

Re: More WOAI questions

Postby vgbaron » Tue Jun 10, 2008 6:00 pm

Aha!
Last edited by vgbaron on Tue Jun 10, 2008 6:02 pm, edited 1 time in total.
I7 980x 4.43G P6X58D 6G Mushkin 1612 6-8-6-24 1T EVGA GTX480 826/4200
User avatar
vgbaron
1st Lieutenant
1st Lieutenant
 
Posts: 479
Joined: Mon Dec 10, 2007 1:40 pm
Location: Burbank CA USA

Re: More WOAI questions

Postby dave3cu » Tue Jun 10, 2008 8:10 pm

As long as they're are flying their schedules, and you're happy with where they're at, you can just leave them as is.

Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.
dave3cu
Major
Major
 
Posts: 3141
Joined: Sun May 19, 2002 9:55 am
Location: 3CU, Northern Wisconsin, USA

Re: More WOAI questions

Postby vgbaron » Tue Jun 10, 2008 8:54 pm

Rgr - Thanx!
I7 980x 4.43G P6X58D 6G Mushkin 1612 6-8-6-24 1T EVGA GTX480 826/4200
User avatar
vgbaron
1st Lieutenant
1st Lieutenant
 
Posts: 479
Joined: Mon Dec 10, 2007 1:40 pm
Location: Burbank CA USA

Re: More WOAI questions

Postby jasonfriedlin » Wed Jun 11, 2008 3:38 pm

Has anybody had any problems with some of their WOAI packages not showing up?  I think I'm having that problem with mine, and I think its because alot of the airlines are using the same aircraft in the same folder and the textures are there, but there's nothing in the config file for the textures.  Its like all the packages have there own aircraft, even though some of them created by the same people with the same folder name.  On the install, it kept asking me if I wanted to merge the folders.  Should I have done that or was that a bad move?  Any insight would be helpful.  Thanks
User avatar
jasonfriedlin
2nd Lieutenant
2nd Lieutenant
 
Posts: 66
Joined: Fri May 16, 2008 2:09 pm
Location: Tulsa


Return to Adding Aircraft Traffic (AI) & Gates

Who is online

Users browsing this forum: No registered users and 261 guests