AI and hills?

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

AI and hills?

Postby mrjake2002 » Fri Feb 01, 2008 3:57 pm

Hi all, just wondering, if I set up some AI between military airports in the Swiss Alps and I set the cruising altitude lower that the mountains will the aircraft fly through the valleys, over them, or just straight through the mountains?

Cheers.  :)
[url]http://www.flickr.com/gravityxgrace[/url]
mrjake2002
Major
Major
 
Posts: 2243
Joined: Mon May 22, 2006 4:42 am
Location: Cornwall, UK.

Re: AI and hills?

Postby commoner » Sat Feb 02, 2008 2:52 am

LOL...why would you want to do that?...........mind you I think personally they would still get through........mmm......wonder if you set it below GL what would happen.........might just give it a go.......At least it would stop the silly B's dropping on my back when I am landing..........

...commoner ;) ;D
Image"In theory, there is no difference between theory and practice. But, in practice, there is."
User avatar
commoner
Major
Major
 
Posts: 3221
Joined: Sat Aug 28, 2004 2:26 am
Location: Yorkshire. England. UK.

Re: AI and hills?

Postby f14driver » Sat Feb 02, 2008 10:58 am

Since AI aircraft don't use navigation beacons they will fly point to point.
When the flightlevel is lower then the mountians around the airport they will fly into the mountains.

If you set them below GL then they won't show in the sim
User avatar
f14driver
2nd Lieutenant
2nd Lieutenant
 
Posts: 62
Joined: Wed Oct 02, 2002 1:45 pm
Location: NL

Re: AI and hills?

Postby Wii » Mon Feb 04, 2008 1:58 pm

Yeah...I have a few jets that land a few miles before the runway in LAX and they just go underground and pop up just before the runway and finish their taxi... :o ::)
User avatar
Wii
Major
Major
 
Posts: 2727
Joined: Wed Jun 13, 2007 2:33 pm
Location: Space

Re: AI and hills?

Postby commoner » Tue Feb 05, 2008 10:40 am

...mm...That could mean you need to flatten the area ...use Flattenbgl.exe  to do that see if it improves things....commoner ;)
Last edited by commoner on Tue Feb 05, 2008 10:40 am, edited 1 time in total.
Image"In theory, there is no difference between theory and practice. But, in practice, there is."
User avatar
commoner
Major
Major
 
Posts: 3221
Joined: Sat Aug 28, 2004 2:26 am
Location: Yorkshire. England. UK.

Re: AI and hills?

Postby Kevin Jarvis » Fri Feb 08, 2008 1:21 am

You can always add waypoints in a valley so the aircraft use them as turning points.
But you would have to make the flightpath between waypoints a straight line so the a/c would not fly into the mountains.

Waypoints can be built using AFCAD. They are essentially small invisible airports where aircraft must be flightplanned to do touch and goes.

KJ
I fly

Image
Kevin Jarvis
2nd Lieutenant
2nd Lieutenant
 
Posts: 292
Joined: Sun Feb 10, 2002 6:45 pm
Location: Morgan Co Illinois, USA, Earth


Return to Adding Aircraft Traffic (AI) & Gates

Who is online

Users browsing this forum: No registered users and 638 guests