2 questions left for AI-traffic

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

2 questions left for AI-traffic

Postby wolfipilot » Tue Aug 07, 2007 6:32 am

... ok, over the last days I deeply modified the default AI database (Flighplans030528.bgl-file). Quite a lot of work, really :-) !

Here a short update at first:

- I had to remove all those virtual airlines (like Landmark etc.);
- since I am mostly flying in Europe, than in the U.S., I have new textures for the default 737, Europe textures (LH, BA, Turkish, LOT, HLX etc.) - which are doing fine;
- because I am using WOAI as well as PAI I afterwards re-organized the overcrowded European big Airports I am using in Germany, France, Belgium, Italy, Luxemburg, UK, Austria and Switzerland: as a result no more VFR is leaving / arriving those international airports, no more Cessnas & Mooneys, and only "real" airlines are coming and going ... looks good!
- the small single-engine VFR airplanes all got correct callsigns, for example in Germany it's mostly D-Exxx, in Austria OE-Exxx, Switzerland HB-xxx and so on ... finally the flighplans were modified, coming and going to the minor airfields;
- for the IFR: mostly same was done for the big airports in the US, KLAX, KJFK, KSAN and some others.

What is left to do - and what I cannot solve without your input:

1.) when taking a look into the "aircraft030528.txt" (decompiled with TTools from the bgl-file) I have the "AC#32", "AC#33" and "AC#34" as well as "AC#46", "AC#47", "AC#48" (Dash 8-100s and MD83s) which I cannot find anyweher else to change them away from the virtual textures up to real textures ... where are those aircrafts to find? How to change the textures?? Any input??

2.) I still do not fuly understand the Flighplans030528.txt lines: ok, here we go -

AC#50,N11288,71%,6Hr,VFR,01:52:38,04:07:34,145,F,4099,F56,04:52:41,07:07:37,135,F,4100,KLI

... means:

AC#50 - aircraft number 50, ok!
N11288 - callsign, ok!
71% - ????
6 Hr - ????
VFR - ok!
01:52:38 - ????
04:07:34 - ????
145 - Flighlevel, OK!
F - ????
4099 - Fligh Number, ok!
F56 - departing from, ok!
04:52:41 - ????
07:07:37,135 - ????
F - ????
4100 - Flighlevel, ok!
KLI - arriving at, ok!

Many good landings,
WP :-)
wolfipilot
2nd Lieutenant
2nd Lieutenant
 
Posts: 52
Joined: Mon Apr 30, 2007 7:21 am

Re: 2 questions left for AI-traffic

Postby dave3cu » Tue Aug 07, 2007 8:22 am

1)If you can't find repaints you should be able to find AI aircraft in realistic paints to substitute. You can
Last edited by dave3cu on Tue Aug 07, 2007 8:59 am, edited 1 time in total.
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.
dave3cu
Major
Major
 
Posts: 3141
Joined: Sun May 19, 2002 9:55 am
Location: 3CU, Northern Wisconsin, USA

Re: 2 questions left for AI-traffic

Postby wolfipilot » Tue Aug 07, 2007 9:02 am

@Dave: thanks!! And of course: the "Flighlevel" was wrong, I meant "Flight #" of course :-) ... it's not a moon-rocket *gg* ...

However, as for the communication (F or R) - what is realistic? I assume R is the better choice than, correct?

Greetings
WP
wolfipilot
2nd Lieutenant
2nd Lieutenant
 
Posts: 52
Joined: Mon Apr 30, 2007 7:21 am

Re: 2 questions left for AI-traffic

Postby dave3cu » Tue Aug 07, 2007 9:14 am

As far as I know:

Scheduled commercial flights usually use airline callsign + flight number--F

General aviation use registration number--R

Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.
dave3cu
Major
Major
 
Posts: 3141
Joined: Sun May 19, 2002 9:55 am
Location: 3CU, Northern Wisconsin, USA

Re: 2 questions left for AI-traffic

Postby wolfipilot » Tue Aug 07, 2007 9:15 am

@Dave again: well, the problem with the MDs and Dash 8-100 is the following: I cannot find the original ones FS9 is using. Where can I find them? Actually, they are definitely not in the "aircraft"-folder ... I even cannot chose them for flying. They simply are not existing.

Regards
WP
wolfipilot
2nd Lieutenant
2nd Lieutenant
 
Posts: 52
Joined: Mon Apr 30, 2007 7:21 am

Re: 2 questions left for AI-traffic

Postby JBaymore » Tue Aug 07, 2007 9:56 am

In working with AI traffic files TTools is the thing that does the "work".
Last edited by JBaymore on Tue Aug 07, 2007 5:34 pm, edited 1 time in total.
Image ImageIntel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 720
User avatar
JBaymore
Global Moderator
Global Moderator
 
Posts: 10020
Joined: Sat May 24, 2003 9:15 am
Location: New Hampshire

Re: 2 questions left for AI-traffic

Postby dave3cu » Tue Aug 07, 2007 1:46 pm

They are in your 'aircraft' folder (unless you removed them): 'dh_dash8_100' and 'md_83'.

You can't see them in
Last edited by dave3cu on Tue Aug 07, 2007 1:48 pm, edited 1 time in total.
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.
dave3cu
Major
Major
 
Posts: 3141
Joined: Sun May 19, 2002 9:55 am
Location: 3CU, Northern Wisconsin, USA


Return to Adding Aircraft Traffic (AI) & Gates

Who is online

Users browsing this forum: No registered users and 292 guests