Problem with AI

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

Problem with AI

Postby Sir_Jon » Sun Jul 09, 2006 11:14 am

Hi all,
I'm going through my Ai adding new Ai Arrdvark models in to replace the stuff I've got at the moment, the only problem I'm having is before compiling with TTools, in the Aircraft section, I have no idea how to point it towards the models. What bit of text from the aircraft .cfg do I copy?
Thanks for the help,
John.
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Re: Problem with AI

Postby MIKE JG » Sun Jul 09, 2006 8:15 pm

John,

Simply copy the exact title of the particular AI aircraft's .cfg entry that you want to use as AI.

IOW if this is your entry:

[fltsim.1]
title=AIA 737-700 Airtran <----this is the important line
sim=aia_737_NG
model=no_refl
texture=airtran
atc_airline=Citrus
ui_manufacturer=AI AIRLINER
ui_type=Boeing 737-700
ui_variation=Airtran
description=AI Aardvark Airtran 737-700. Repainted by Tony Fosler
atc_parking_codes=TRS
atc_parking_types=GATE


Then just copy AIA 737-700 Airtran into your Aircraft_xxx.txt file for TTools to compile, making sure to put the whole thing in quotes exactly as it is written in that line of the .cfg file.
Last edited by MIKE JG on Sun Jul 09, 2006 8:18 pm, edited 1 time in total.
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Re: Problem with AI

Postby Sir_Jon » Mon Jul 10, 2006 2:50 pm

Thank you very much BNL, that has really helped :D Time to go fill my sim with ai ;D
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Re: Problem with AI

Postby MIKE JG » Mon Jul 10, 2006 4:18 pm

No problem.  It's a bit of a chore to update all your ai models but well worth it IMO.
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Re: Problem with AI

Postby Sir_Jon » Tue Jul 11, 2006 2:38 am

Ok I've got another question lol :P I know I've seen something like this post before, is there a way to make it so the Ai Models don't show up in the aircraft selection menu?
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Re: Problem with AI

Postby dave3cu » Tue Jul 11, 2006 6:37 am

Get the AirEd .air file editor.

Run AirEd, open the aircrafts .air file and find the line:

105 Aircraft Type=0
Last edited by dave3cu on Tue Jul 11, 2006 6:40 am, edited 1 time in total.
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Re: Problem with AI

Postby Sir_Jon » Tue Jul 11, 2006 6:42 am

Merci Dave :D
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Re: Problem with AI

Postby dave3cu » Tue Jul 11, 2006 6:53 am

Just a note in ref. to this and your earlier post, 'AI Aardvark':

Here is a package that already replaces the default airline traffic with AI Aardvark models.

2004 International Airline AI Traffic Package, by Chester.

Dave
Last edited by dave3cu on Tue Jul 11, 2006 6:56 am, edited 1 time in total.
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Re: Problem with AI

Postby Sir_Jon » Tue Jul 11, 2006 7:22 am

Wow nice find, thank you once again Dave!
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Re: Problem with AI

Postby wji » Tue Jul 11, 2006 10:38 am

"I have no idea how to point it towards the models. What bit of text from the aircraft .cfg do I copy?"

I thought this image showed the aircraft.cfg line to include quite clearly:

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"The part between the quotes"

For the rest of us:
Ultimate Traffic $29 includes Planespotter & TCAS and all realworld schedules in PDF format
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Re: Problem with AI

Postby Sir_Jon » Tue Jul 11, 2006 1:30 pm

I knew where to put it Wji, but I had no idea where you got that line from outa the aircraft.cfg. Remember, I'm a complete noob at programming AI.
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Re: Problem with AI

Postby MIKE JG » Tue Jul 11, 2006 4:07 pm

You can also use several other programs to remove AI aircraft or any other aircraft in your folder from the FS9 menu.
Last edited by MIKE JG on Tue Jul 11, 2006 4:08 pm, edited 1 time in total.
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