Removing Default AI

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

Removing Default AI

Postby kipman725 » Mon May 01, 2006 5:10 am

Hello last night I stayed up for a stupid amount of time installing project AI and every comercial carrier based in the US.  I ran the package which is ment to get rid of the defualt AI aircraft but it didn't get rid of them all, there getting in the way of the new aircraft :(

I also tried renaming the defualt AI file (which would make me lose GAtrafic but that dosen't bother me too much).  This made fs just go into a fit about the file been missing and hang once a flight was loading.

I'm confused, according to the project ai help file thes should have disabled default comercial AI    :(
5900xt/2800+/280GB/1GB PC3200/Cyborg Evo Force/ABIT NF7
Gpu clock: 475mhz core, 800mhz mem
CPU at: 12.5x175 = 2187.5
memory: 2.5, 3, 3, 8 Duel channel on
Os: windows xp pro, ubuntu 5.10 breazy badger
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Re: Removing Default AI

Postby kipman725 » Mon May 01, 2006 6:27 am

Fixed it, I maged to disable the defualt AI fine when I used the .LGB exstention instead of the .bglOFF I was using... weird no idea why that made it not come up with errors.  Both should have the same effect...
5900xt/2800+/280GB/1GB PC3200/Cyborg Evo Force/ABIT NF7
Gpu clock: 475mhz core, 800mhz mem
CPU at: 12.5x175 = 2187.5
memory: 2.5, 3, 3, 8 Duel channel on
Os: windows xp pro, ubuntu 5.10 breazy badger
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Re: Removing Default AI

Postby dave3cu » Mon May 01, 2006 7:13 am

Did you start or restart the sim after the first renaming?  If not, that will cause the message and hang as FS still thinks the file should be there.

Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.
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Re: Removing Default AI

Postby kipman725 » Mon May 01, 2006 7:22 am

well I wasn't running the sim when I did the renaming but I didn't restart after I got the measages.
5900xt/2800+/280GB/1GB PC3200/Cyborg Evo Force/ABIT NF7
Gpu clock: 475mhz core, 800mhz mem
CPU at: 12.5x175 = 2187.5
memory: 2.5, 3, 3, 8 Duel channel on
Os: windows xp pro, ubuntu 5.10 breazy badger
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Re: Removing Default AI

Postby Dianna78sg » Tue May 30, 2006 5:40 am

go to FS9>Scenery>World>Scenery and remove traffic030528.bgl(deleta or "bak" it)..!
Last edited by Dianna78sg on Tue May 30, 2006 5:40 am, edited 1 time in total.
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Re: Removing Default AI

Postby kipman725 » Tue May 30, 2006 5:48 am

I fixed this problem a while ago, all I had to do was rename the file... the second time I did it, it worked.
5900xt/2800+/280GB/1GB PC3200/Cyborg Evo Force/ABIT NF7
Gpu clock: 475mhz core, 800mhz mem
CPU at: 12.5x175 = 2187.5
memory: 2.5, 3, 3, 8 Duel channel on
Os: windows xp pro, ubuntu 5.10 breazy badger
User avatar
kipman725
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Posts: 904
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