Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc
by Sam 400 » Sun Jan 11, 2004 9:40 am
Ive never tried any of this before (i.e. Ttools.) I know that this question has probabally been posted before but how can I turn my aircraft that I have downloaded into AI airacaft? Please help.
Sam

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by Ivan » Sun Jan 11, 2004 10:23 am
make sure they are GMAX, it will work with FSDS one but the GMAX are less FPS heavy
I assume you have a flightplans file and an Airports file.
You probably have a Aircraft.txt file, open that, and copy the title line of the machine you want as AI in a new line or over an existing one
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by Sam 400 » Mon Jan 12, 2004 11:45 am
Thanks Ivan. I'll get on it sraight away.
Sam

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by BFMF » Tue Jan 13, 2004 2:26 am
make sure they are GMAX, it will work with FSDS one but the GMAX are less FPS heavy
FSDS2 aircraft work fine as AI
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by planespotter » Tue Jan 13, 2004 10:31 am
here's a hint on what I do to save frame rates.
Copy the plane that you want to use as AI into a new folder. Rename it AI_F-16, or what ever plane you are using.
First remove the panel folder as it will kill your frame rates.
Then rename this ui_manufacturer= from what is there to AI or as I do, Military AI. This separates them from the flyable planes.
Next in title line: title=F-15C Eagle add AI to what ever is there and copy that line into your airplanes.txt file for ttools.
People also remove the sound folder but for me if your going to have realistic AI planes you need to hear them as well
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by Sam 400 » Sun Feb 01, 2004 3:17 pm
Where can i find that airplanes.txt file? Thata all thats confusing me.
Sam

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by planespotter » Mon Feb 02, 2004 10:58 am
once you run ttools you will get that plus airports and flightplans.txt file.
Just add them to that and compile
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by dyfly » Fri Feb 06, 2004 3:00 pm

Hey thanks for the info Planespotter that answer two of my questions

dy
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