FS9 Radar

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FS9 Radar

Postby B-Valvs » Fri Feb 05, 2010 9:13 pm

I am looking for a good, easy to use, free radar to keep track of multiplayer in FS9.

Thanks in advance.

8-)
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Re: FS9 Radar

Postby ShaneG_old » Sat Feb 06, 2010 6:10 am

Image


[quote][quote]I've never seen that gauge before, but I love it!
Last edited by ShaneG_old on Sat Feb 06, 2010 6:11 am, edited 1 time in total.
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Re: FS9 Radar

Postby Fozzer » Sat Feb 06, 2010 9:43 am

Our Chums over at WSP (Worlds Serious Pilots), use a version of Google Mapping which shows the positions of all their Pilots who are flying on line in their various Multiplayer Servers in "real time" (updating).
An excellent idea.

It is possible to zoom down to them, and see the Google Scenery around them, Airfields, etc...

I wonder if it can be incorporated into Sim V's Multiplayer Server...(Sam?).... ::)...!

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Re: FS9 Radar

Postby B-Valvs » Sat Feb 06, 2010 9:58 am

Our Chums over at WSP (Worlds Serious Pilots), use a version of Google Mapping which shows the positions of all their Pilots who are flying on line in their various Multiplayer Servers in "real time" (updating).
An excellent idea.

It is possible to zoom down to them, and see the Google Scenery around them, Airfields, etc...

I wonder if it can be incorporated into Sim V's Multiplayer Server...(Sam?).... ::)...!

Paul....G-BPLF...FS 2004...FS Nav (my Radar!... ;)...).... 8-)...!


We do have this:

http://cockpit.netfrag.org/mapmulti.php?name=Worldview

I can access it through the webpage function of my FS9 Kneeboard.

Thanks for the link Shane, I'll check that out.

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Re: FS9 Radar

Postby Fozzer » Sat Feb 06, 2010 10:10 am

Our Chums over at WSP (Worlds Serious Pilots), use a version of Google Mapping which shows the positions of all their Pilots who are flying on line in their various Multiplayer Servers in "real time" (updating).
An excellent idea.

It is possible to zoom down to them, and see the Google Scenery around them, Airfields, etc...

I wonder if it can be incorporated into Sim V's Multiplayer Server...(Sam?).... ::)...!

Paul....G-BPLF...FS 2004...FS Nav (my Radar!... ;)...).... 8-)...!


We do have this:

http://cockpit.netfrag.org/mapmulti.php?name=Worldview

I can access it through the webpage function of my FS9 Kneeboard.

Thanks for the link Shane, I'll check that out.

8-)



That's the one!... [smiley=thumbsup.gif]...!

I think the Gauge that Shane refers to, only covers AI Aircraft...not our Multiplayer Aircraft?

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The Google Map updates at intervals. The FS Nav Radar Map updates continuously, in real time.
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Re: FS9 Radar

Postby B-Valvs » Sat Feb 06, 2010 10:24 am

Yeah Shane, that's not exactly what I'm looking for. I want something with a map that I can watch other players flying around airports so I can act as ATC.

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Re: FS9 Radar

Postby ShaneG_old » Sat Feb 06, 2010 7:41 pm

I don't know of any maps you can use in game like the google one.

I do know that radar gauge will show multiplayer planes, because I've used the stripped down version (center display only) for that very purpose.  ;)

If you have multiple monitors, you could have the google type map open on one, with FS running on the other. I do this with my FSNavigator, it helps me keep up with Fozzer on his lovely tours of SOCAL.  :)
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Re: FS9 Radar

Postby JBaymore » Sat Feb 06, 2010 7:47 pm

[quote]I don't know of any maps you can use in game like the google one.

I do know that radar gauge will show multiplayer planes, because I've used the stripped down version (center display only) for that very purpose.
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Re: FS9 Radar

Postby SeanTK » Sat Feb 06, 2010 8:04 pm

B-Valvs,

For ATC needs, try the radar screen program on this page. Don't forget the service pack below it.
http://www.simviation.com/fs2004utilities3.htm
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Re: FS9 Radar

Postby ShaneG_old » Sat Feb 06, 2010 8:04 pm

Jakes,

Yes, a Traffic Collision Avoidance System. A very quick look pulled up this gauge on fs.com, but I'm sure we have a few here too.

ilhtcas4.zip
@flightsim.com


Other than that, a standalone gauge is great too! As far as that goes, I'm guessing that you are thinking of employing that certain green radar one that everyone seems to use, but if I may mention a very nice variant of that....it is a similar system but is in color. Green for non conflict aircraft, white for nearby aircraft on the ground, yellow for possible conflict, and red for imminent conflict/collision threat.
It is found in the Chinook by Mark Adams and Tom Woods, on this page (fourth from top):
http://www.simviation.com/fs2004helicopters13.htm

It is a really excellent interpretation of a TCAS system.


Yes John, it does.  :)

This is the exact one I use, but it is identical to the one linked to above, minus the fancy border.
Last edited by ShaneG_old on Sat Feb 06, 2010 8:04 pm, edited 1 time in total.
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Re: FS9 Radar

Postby SeanTK » Sat Feb 06, 2010 8:05 pm

Looking for the GPS thing...give me a minute...

EDIT: I think it's this:

trafficradarxml201.zip
@ Avsim
Last edited by SeanTK on Sat Feb 06, 2010 8:06 pm, edited 1 time in total.
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Re: FS9 Radar

Postby B-Valvs » Sat Feb 06, 2010 9:34 pm

[quote]I don't know of any maps you can use in game like the google one.

I do know that radar gauge will show multiplayer planes, because I've used the stripped down version (center display only) for that very purpose.
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Re: FS9 Radar

Postby B-Valvs » Sat Feb 06, 2010 10:19 pm

That seems to work, thanks.

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