by Boikat » Sun Aug 24, 2008 5:29 pm
A *Texture* file is just a texture folder with a readme. If you open one of your aircraft folders, you will see at least four folders and two files.
You should see a "Model", "Panel" "Sound" and at least one "Texture" folder.
Aircraft with more than one paint scheme, such as an airliner with paint schemes from three airlines will have three texture folders. For instance there will be "Texture", "Texture.1" and a "Texture.2"
Back in the aircraft folder, there are also at least two files, an "Aircraft" file, which is the configuration (aircraft.cfg) file and an XXXXXXXX.air.
The "aircraft.cfg" contains one of more enteries called [fltsim.XX], where the "XX" depends upon the number of paint [texture] variations.
When you add a new texture to your aircraft, you have to modify the aircraft.cfg in order to see the new texture. Usually, a texture download will have a "readme" with the needed section of the aircraft.cfg needed.
To install the new texture, copy the "Texture.XXXXX" folder and paste it into the appropriate Aircraft folder. Then open the readme file that came with the downloaded texture only file, and there should be a [fltsim.XX] section. Copy that, thenopen the existing aircraft.cfg that is already in the aircraft folder, and paast the section from the readme under the last [fltsim] entry in the aircraft.cfg. If you had three paint schemes there already, you should see something like [fltsim.0], then a section for [fltsim.1], and another for [fltsim.2]
Under that, you shoud paste the section [fltsim.xx] from the download Readme. Then change the "xx" in the new section [fltsim.xx] to [fltsim.3]
Then you should be able to start your sim and see the new texture (paint scheme)
Also, make sure that the texture is being applied to exact model it was designed for! That should be identified on the download page and in the readme file.
For example: If you download a texture for a Mike Stone C-119, you must have the c-119 by Mike Stone, and not one from someone else. The mapping of the paint from the texture to the model will not work.

"I reject your reality, and substitute my own" Adam Savage, Mythbusters