100,000ft,why not 1000nm!!!!!!!!!!

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100,000ft,why not 1000nm!!!!!!!!!!

Postby katana_1000 » Thu Feb 07, 2002 9:13 pm

as some of you know,in fs2000 slew takes you up to 100000, but i`ve once flown concorde to over 200000.in fs2002,slew takes ya up to 100000,and you can`t go any higher than that.why not make a download to extend it to 1000nauticle miles!!!!!!go higher than the aurora borialas!!!!!!better yet,make a whole line of rockets,space shuttle discovery with boosters and hydreden tank,soyuz,satern V,vostock 1,buran space shuttle...etc. it would be awsome
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby Praying_Mantis » Thu Feb 07, 2002 11:47 pm

I think that would be a great Idea if someone could figure out how to do it.

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;)Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby BMan1113VR » Fri Feb 08, 2002 12:27 am

good idea but i am pretty sure it is impossible, anyways when you get that high it gets bumpy ;)
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby Bonzonie » Fri Feb 08, 2002 4:59 am

Don't know why, But MS probably stopped th slew mode from going any higher.

Its Hardcoded and not editable....
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby BMan1113VR » Fri Feb 08, 2002 10:51 am

yah i thought so
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby Maverick_803 » Thu Apr 04, 2002 9:46 pm

but i thought concorde coudnt operate at those altitude?? the pressure must be son strong plus there is hardly any air up there providing nearly no lift whatsoever
its funny- 100 years ago people coudnt fly- now we finding it hard to keep out of the sky
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby Kittyhawk » Fri Apr 05, 2002 12:44 am

I was watching a documentary on aviation a few days ago and I think remember it mentioning that jet engines operate more efficiently at high altitudes, whereas propellor engines become less efficient.

Anyway, Airwolf's theory of Concorde not being able to operate at 100,000 ft altitude because of the lack of air to provide lift sounds reasonably... er... reasonable.
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby Matt » Fri Apr 05, 2002 5:08 am

Jet engines are designed to operate at different heights.

E.g Concorde uses RR-Snecma Olympus engines. They are useless at low level but amazing at high level.

Panavia Tornado uses Turbo Union RB199-34R Mk.104's that are amazing at low level and useless at high level
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby rentsch » Thu Feb 10, 2005 3:29 pm

well, maybe not 1000nm, but why not 60 or so nm, like spaceship one?  while it is 'space', microgravity and micro atmosphere still applies...so the FS 'code' should be able to be extended to handle it.
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby Hagar » Thu Feb 10, 2005 3:36 pm

You might have a problem as I believe the FS world is actually more cylindrical than spherical. I could be quite wrong about that as I usually fly VFR. ;)
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby SilverFox441 » Fri Feb 11, 2005 12:02 am

It used to be a cylindrical world...not sure if that is still true. I honestly haven't tried 90 Deg N or S to see what happens in FS9.
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby JBaymore » Fri Feb 11, 2005 9:25 pm

Actually...it used to be a flat world.... but for centuries now people have understood that ........... oops... nevermind......
Last edited by JBaymore on Fri Feb 11, 2005 9:25 pm, edited 1 time in total.
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby Saratoga » Tue Feb 15, 2005 3:47 pm

Well if it's in a file somewhere (which it obviously is or we wouldn't have a limit) I am sure someone on this here site can find it and edit it. I think it would very entertaining to take a plane up that high.

However, I forsee a problem. Vehicles flying that high have small thrusters to change direction. We don't have that luxury, so to get decent control, we would need huge control throws and gigantic control surfaces. Wonderful, until we hit low altitude and a small turn to final results in us rolling the plane several times. ::)
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Re: 100,000ft,why not 1000nm!!!!!!!!!!

Postby AndyG » Fri Feb 18, 2005 7:52 am

You mean it isn't on the back of the giant turtle  :'(

Actually, if you're interested in going higher I would recommend looking at the Orbiter sim - everything from Sputnik to the Enterprise-E.
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