The Object Placement Tool
The Mission Builder component for designing scenery is called the Object Placement Tool. This is a flexible utility that lets you select and place 3D objects in the mission with "drag and drop" ease.
When you "drop" a 3D object into your scenery, you see it "live" in Flight Simulator X on the screen. You can then "drag" the object around within the landscape until it is at the desired position. As you adjust the various aspects of the object: it's orientation or scale for example, you also see the modified object reflect the changes.
When adding a second 3D object, the live preview lets you you'll adjust its position relative to the first. So the Object Placement Tool gives you true "what you see is what you get" scenery.
When you've completed your scenery, you'll save the Mission which retains the position and characteristics of all of the 3D objects.
The drawback of the Object Placement Tool is that the 3D scenery appears only for the duration of a mission. So if you are not flying the mission, you won't be able to see the scenery.
Scenery Shortcut to the Rescue
Since the Mission Editor saves all of the information about these 3D objects, we need a way convert the mission scenery into a true FSX scenery file.
Here's where Scenery Shortcut comes to life. This clever program converts the mission scenery files into true FSX scenery files ready to fly and to share with others.
is there a program that will allow me to take the default scenery for a grass strip and add a parking area, and perhaps some parked J3 cubs and a hangar or two?
there is no "TOOLS" menu option like in the demo video
i have installed the SDK and modified the dll.xml as directed but no luck
<Launch.Addon>
<Name>Object Placement Tool</Name>
<Disabled>False</Disabled>
<ManualLoad>False</ManualLoad>
<Path>C:\FSX_SDK\SDK\Mission Creation Kit\object_placement.dll</Path>
</Launch.Addon>
<Launch.Addon>
<Name>Object Placement Tool</Name>
<Disabled>False</Disabled>
<ManualLoad>False</ManualLoad>
<Path>..\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll</Path>
</Launch.Addon>
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