by Glitch » Sun Nov 27, 2005 6:57 am
I tried FFDS forums, and found a coupla posts that had a few hints, but no answers. After a few days of trial and error I found a workable process. First I removed the animated catapillar track parts from the dissapearing model, no help. Then I stripped all pre processes and keyframes from the remaining parts. Still no help. The next thing I tried was merging the model with a previous .bgl and suprise! It only dissapeared when viewing it from one angle at a range of about 50ft.
So I deleted the dissapearing mdl from the previous.fsc and added a large rock part in the spot that viewing the dissapearing mdl caused it to snap out of view. Then re merged the 2 .fscs. Joy! The mdl that was dissapearing displayed flawlessly. I could slew or taxi right up to it and look right into the cockpit! But as I was slewing around the scenery area I noticed that the large rock I had placed would snap out of display at another view angle and distance. Can't have rocks poping in and out any more than I could have the Chariot scenery model doing it. So again I placed parts in the spot where viewing the rock caused it to snap out of view. This time I used reference parts which are not displayed anyway. That seemed to fix the rocks problem. I sent the scenery to the beta testers yesterday for closer examination. I do not claim this as a hard and fast fix but it seems to have worked in this case.
Glitch
Last edited by
Glitch on Sun Nov 27, 2005 7:01 am, edited 1 time in total.
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