parts only appear in slew mode!!!

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parts only appear in slew mode!!!

Postby Moach » Thu Jun 23, 2005 7:20 pm

well, i did manage to export my little house into FS using BGLcomp :D :D :D

there is a catch though... some of the model parts only appear when in slew mode

check it out:

here is the house in slew mode:



Image



and here it is in normal mode:



Image



the missing parts still cast shadows, you can't see them in the screenies because i was using Active camera's walkaround mode... you'll just have to believe me ;D

anyone know why this is happenning?

the missing parts are the ones with no textures applied... is there any relation?

if so, is there a way to fix this without me having to aply textures to them?

thanks in advance

Moach
Last edited by Moach on Thu Jun 23, 2005 7:21 pm, edited 1 time in total.
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Re: parts only appear in slew mode!!!

Postby Moach » Thu Jun 23, 2005 8:35 pm

new developments:

i tried mapping textures onto one of the missing parts and it did work...

but i find it very weird that a part MUST have textures applied to appear... this doesn't happen in aircraft models
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Re: parts only appear in slew mode!!!

Postby CAFedm » Thu Jun 23, 2005 9:14 pm

This IS weird, I went through my current scenery project and removed many of the part textures in favour of adding basic part colour instead, with the intention of reducing frame rates. Examples being plain concrete areas or single-colour items. This seems to have the desired effect (better frames) when flying in the sim, and all the parts still do appear OK...mind you I am using FSDSV2, if using GMAX maybe this is a unique issue? I would check to make sure the problematic parts haven't been checked off as having "transparent" properties, or even try copying the project/recompiling and see if that remedies the problem.  
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Re: parts only appear in slew mode!!!

Postby Moach » Thu Jun 23, 2005 9:29 pm

the model is too simple to have transparent parts...
actually the whole scene only has ONE material (the one with the textures)

at least now i know that i CAN have untextured parts in the scene...

anyways, here is the XML file for the model:



-






this file was generated by the GMax export module...

i took the section from the BGLcomp SDK and modified it so it would place the mode in the correct spot

i then compiled it with BGLcomp and put the resulting BGL in my scenery folder

i really have no idea what could be causing this
Last edited by Moach on Thu Jun 23, 2005 9:30 pm, edited 1 time in total.
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Re: parts only appear in slew mode!!!

Postby bm » Fri Jun 24, 2005 2:25 am

If you go into FS display settings & disable "render to texture" all should work fine for testing. Everything needs a texture otherwise.

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Re: parts only appear in slew mode!!!

Postby brittair » Fri Jun 24, 2005 6:30 am

In Gmax if you just apply a gmax colour is should show up find and with metal work you probably do not need a textures just a colour.  I have used just colours on metalwork for my hangars.

Hope this helps
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Re: parts only appear in slew mode!!!

Postby Moach » Fri Jun 24, 2005 1:20 pm

well i worked around the issue by mapping single-colored textures onto all of the parts... i drew some squares in my texture file and put all the parts on them...

didn't solve the problem, but made it go away ::)

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